Topic: Wishlist Organteq 3 - Christmas is coming soon - 3D Sound

Dear Santa Claus.

I wish for an option to solo the reverb and route it to 4 speakers and Sub (4.1 Quadrophonic).
In my current setup I use the 8 Channel template to split 4 stereo tracks in Ableton (3+)
I am using Envelop 4 Live to feed an 4.1 quad speaker layout and position the individual divisions in the 3d room. This works fantastic ! The problem is that the reverb is shifted along with the divisions in the room (because this is fixed in organteq) rather to be placed as a send effect for all divisions to simulate one big room, cathedral…
I understand that probably a majority use Organteq in a stereo layout.

Re: Wishlist Organteq 3 - Christmas is coming soon - 3D Sound

Since you're in Ableton, could you use an external multichannel reverb VST and disable the reverb engine entirely in OTQ?  You should be able to do the latter, I believe...I agree that better reverb routing would be welcome in OTQ, but the other might be a good stopgap for you.

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Pianoteq Studio & Organteq
Casio GP300 & Custom organ console

Re: Wishlist Organteq 3 - Christmas is coming soon - 3D Sound

That’s what I tried. I have tested various options however, the results could be better. The main problem is that OTech, and as well Ableton do not support other than stereo output. I have not found a solution yet.

It’s possible to send the manuals independently to the rear and front speakers and I can also adjust the reverb to get very close to a perfect result.

I have a professional organist stopping by today and I am excited to hear what he says.

It would be super cool if there would be any possibility to adjust the blend/mix between fron and rear speakers when for e.g. I play from the console and hear my recit in the back. As well the early and late reflections need to be adjusted independently for front/rear

Most of the reverbs in stereo have a centered listening position in mind….many instruments are mono and just the band makes it stereo :-)……..but the organ sits in the church….a 3d space……..for a centered listening position those revers work, but I play the organ and sit in the back of the church 3d room …pipes in the front, pipes in the back…..organ builders sometimes even have the organ on the side walls….spanish…..the listening position within the 3d place should be adjustable…

Last edited by TimB3 (29-09-2026 12:10)

Re: Wishlist Organteq 3 - Christmas is coming soon - 3D Sound

After investing time and effort in consulting google AI here the final product:

Ableton Live: Supports natively only stereo. Getting it working in Multi Channel mode will require complex workarounds, costly plugins  and all that isn’t fully satisfactory,

Conclusively it’s Logic Pro, reaper and other DAW that supports MC.

I did the job now with Logic Pro using the 8 channel template from sticky notes.
The project is set to quadrophone and si each manual can be positioned with the surround Panner tool.
The internal reverb in organteq is disabled and so it sends only the dry sound.

The tracks with great, swell, choir and pedals (ch 1/2, 3/4 etc) are send to a bus which contains the reverb which of course can be panned again on the 3d space.

The result is stunning and sounds amazing realistic to me…..much better than what I have achieved with Ableton

The Logic Pro workflow:.

Multi-Channel Organ Routing & Space Designer Guide (4.0 Quadraphonic)
To separate the individual divisions (Hauptwerk, Schwellwerk, Positiv, and Pedal) in a 4-channel surround space and configure the Space Designer convolution reverb correctly, follow these steps.
1. Project & Mixer Preparation
Before opening the plugins, ensure Logic is configured for 4-channel surround:
1. Go to Settings -> Audio -> I/O Assignments and under the Surround tab, set the format to Quadraphonic. This assigns your four studio monitors as L, R, Ls (Left surround), and Rs (Right surround).
2. Create a new software instrument track and load Organteq as a Multi-Output (8-Channel) instrument.
3. Open the Mixer (X). At the bottom of the main Organteq channel strip (next to the Solo/Mute buttons), click the small "+" icon three times. This generates three additional Aux tracks (Aux 1, Aux 2, Aux 3).
4. Change the Output dropdown at the bottom of all four channel strips from Stereo to Surround.
2. Setting Up the Routing Matrix in Organteq
Open the Organteq interface, navigate to the General Settings / Output Settings, and map the divisions to separate stereo output pairs:
• Hauptwerk (Great): Route to Channels 1/2 (stays on the main track in Logic)
• Positiv (Choir/Choeur): Route to Channels 3/4 (automatically routes to Aux 1)
• Schwellwerk (Swell): Route to Channels 5/6 (automatically routes to Aux 2)
• Pedal: Route to Channels 7/8 (automatically routes to Aux 3)
3. Spatial Panning in the Logic Mixer
Double-click the Surround Panner puck on each channel strip to position the divisions in your physical 4-speaker room:
Division    Logic Channel    Position in Room (Surround Panner)    Acoustic Purpose
Hauptwerk    Main Track    Top Center (100% Front)    Acts as the visual and acoustic centerpiece directly in front of you.
Schwellwerk    Aux 2 (In 5/6)    Slightly pushed back (e.g., 80% Front)    Placed slightly deeper or higher up in the virtual organ case.
Positiv    Aux 1 (In 3/4)    Bottom Center (100% Rear)    Your Rückpositiv, physically playing behind the organist's back.
Pedal    Aux 3 (In 7/8)    Dead Center (0% Front/Rear)    Low frequencies are omnidirectional. Center-panning distributes bass evenly across all 4 monitors.
                 [ FRONT ]
          L                     R
          █                     █

          |                     |
      Hauptwerk             Schwellwerk
     
     
                 [ Center ]
                     O (Listening Position)
     
     
               - POSITIV -

          |                     |
          █                     █
         Ls                     Rs
                 [ REAR ]
4. Creating the Quadraphonic Space Designer Bus
To set up a unified, multi-channel convolution reverb that responds dynamically to your speaker layout:
1. In the Mixer, go to your main track, click an empty slot in the "Sends" section, and choose Bus -> Bus 1.
2. Logic will automatically create a new Aux channel strip for this bus on the far right. Because your tracks are in surround, the new Bus channel will automatically switch to Quad format (indicated by 4 small squares under the level meter).
3. On this new Bus channel strip, go to the Audio Effects slot and load: Reverb -> Space Designer.
4. The Space Designer will open in Multi-Channel/Quad mode, processing four distinct, cross-talking reverb channels simultaneously.
5. Adjusting Reverb Levels (Send Amounts)
Turn off the internal reverb inside Organteq (Reverb Mix to 0%) so that Space Designer can handle the 3D acoustics. Use the small Send knobs on your four Logic tracks to balance the depth:
• Hauptwerk: Medium send level. Retains crisp note definition while washing into the room.
• Schwellwerk: Higher send level. Because the Swell division is physically enclosed in a wooden box deep inside the organ, it naturally sounds more distant and carries more room acoustic.
• Positiv: Medium send level. Since it pan-positions from the rear, it will primarily excite the rear impulse response channels (Ls/Rs) and decay towards the front.
• Pedal: Low send level. Too much sub-bass reverb causes muddy frequencies and acoustic build-up in room corners. Keeping the pedal relatively dry ensures a tight, powerful low-end.

Last edited by TimB3 (03-10-2026 22:23)

Re: Wishlist Organteq 3 - Christmas is coming soon - 3D Sound

Finetuning:

I found the results with Quantum Room Simulator (shipped with Logic Pro 12) very smart but Space designer (Logic pro 12) does it too when it comes to reverb inside surround sound mixing.

When you are sitting at a real organ console, your sonic impression is completely different from that of an audience member in the tenth row: you hear the Great division (Hauptwerk) very directly and crisply right in front of you, while the massive church reverberation envelops you just a split second later, primarily from behind and the sides.
If you simply turn the reverb time up to 5 seconds in the Quantec Room Simulator, the reverb will immediately wash out your organ sound, and you will lose that direct "console feeling."
By tweaking these four specific settings in the Quantec, you can prevent this and create the perfect organist’s perspective:
1. Turn up the Pre-Delay
• The Principle: Pre-delay separates the direct sound of the organ pipe from the first reflections of the church walls.
• Setting: Set the pre-delay to 40 to 70 milliseconds.
• The Effect: When you press a key, you hear the pipe instantly and sharply from your front speakers. The reverb kicks in a few milliseconds later. This creates the physical sensation that the Great division is right in front of you, while the church walls are far away.
2. Lower the High Decay Ratio (Treble Damping)
• The Principle: In a real stone church, the air absorbs high frequencies over distance. While the sound right in front of the pipe is brilliant, the reverb returning from the back of the room is much softer.
• Setting: Slightly lower the high-frequency decay (often labeled High Decay Ratio or Hi Cut), rolling it off around 4–6 kHz.
• The Effect: The organ directly in front of you keeps its bright, silvery "chiff" (the articulation of the pipes as they catch the air), while the reverb in the background stays warm, diffuse, and unobtrusive.
3. Adjust the Low Decay Ratio (Bass Control)
• The Principle: Low frequencies (especially from the Pedal division / Subbass) carry immense energy. If the bass rings too long in the reverb, your room will start to boom.
• Setting: Keep the Low Decay Ratio close to 1.0, or lower it slightly if the low notes begin to muddy your mix.
• The Effect: The low end stays defined and punchy without overwhelming your listening space.
4. Balance the Send Ratios (Direct vs. Effect)
Since your front and rear channels are separated, you can fine-tune this perspective using Logic's mixer sends:
• Organteq Front (Great / Pedal): Send a bit less signal to the reverb bus. This keeps the Great division dry enough for you to feel the articulation and presence directly from the front.
• Organteq Rear (Swell): Send a bit more signal to the reverb bus. In real churches, the Swell division (Schwellwerk) is often enclosed or located further back, meaning its sound naturally blends much more with the room's acoustics.

Of course the settings for the listening position, the division positions and dry / wet blending of front and backside reflection can be tweaked endlessly in the 3d room.

Let me know if you want me to share the template.

Last edited by TimB3 (Yesterday 14:41)