Topic: "Ghost" stops in Organteq 2
In some of the Presets for Organteq 2 I seem to be experiencing "ghost" stops. This is a situation where the stop in question is pushed in, but there appears to be a semi transparent version of the pulled out stop floating above it. Hence the nickname, "ghost" stop.
If you push in all the stops, for a console with "ghost" stops, then pressing a note on the keyboard should not play any sound. However, the "ghost" stop(s) are still sounding although everything is closed. Presumably, they also sound when you open any of the other stops on the console.
An example of this can be seen with tmyoung's recent FXP example for the "1984 Waltrop Sauer organ", which is haunted with "ghost" stops. I don't mean to disparage tmyoung's work on this organ, which I really enjoy, but rather I am using it as the easiest example of this issue I can find.
The "ghosts" can be seen on the Stop window of the Settings as a half way almost activated stop with a grey ghost like colour to activation dot.
The problem I have with the "ghost" stops is that I can't silence them, as there doesn't seem to be a way of turning them off. They can be fully turned on, but not fully turned off, as they go back to the "ghost" state. As they are always sounding when a note is played, they quickly add to the CPU load of the Organteq 2 application. Whilst a normal performance on Organteq 2 would utilise between 20-35% of 4-core CPU, the presence of ghosts can quickly mean that the program is running at close to 100% CPU utilisation.
Usually the Linux version of Organteq 2 is extremely light-weight and efficient, but "ghost" stops really do seem to floor it. The Tutti you have when you didn't order a Tutti.
Now I am not sure whether I am encountering a "bug" or a "Value Added Enhancement", or a standard feature of physical organs that I was not previously aware of, which has only recently been implemented in Organteq 2. The latter is probably the more obvious case, as I am somewhat of an organist manqué and thus my ignorance is boundless.
Whatever the reason for the existence of "ghost" stops, I would to be able to either deactivate them or create them or understand why they exist, none of which I seem capable of doing at the moment.
Hopefully I don't need an Exorcist, but merely Enlightenment.
Michael