Topic: Request : Bigger mic position window
Hi, I have been a lurker here for over a year and have read every topic so I know this kind of thing has been requested (might have only been for a bigger EQ window only, but can't remember exactly) so this post is a reminder to the developers + get a couple of supporters so this actually has a chance of being taken note of.
Only in the last week or so have I realised how fiddly the mic position window can be, Ive been using 5 mics close together as in the C3 intimate scenario, and it has become hard to click and drag the correct mic without first turning off ones near it, then re-enabling them to check the overall sound, then disabling to move etc etc.... One time a mic got stuck too close to the edge of the lid (terrible luck) and I couldnt drag it without first moving the lid out of the way which I didnt want to do as I had tweaked it to a certain 2 pixel range and didn't want to waste time finding that spot again, yes I could have used top view but I didn't want to mess up my mic positioning on that axis (tweaked to 1 pixel).
This was also something I never noticed before because I just used to throw 3 or 4 mics around in general areas spaced apart, but 1 pixel movement in a mic has a big impact on sound(when close to the soundboard anway), seems unrealistically large to me but I am not concerned with the realism side of it, If 1 pixel did not change the sound so much then I would not be so bothered but because of this If I drag the wrong mic it can mess up my 1 pixel tweaks which then take precious time to find again.
What I can see that looks an easy solution is that each mic window could expand to 2x size, eg. top view bottom right corner would move south east, with some slick graphical effect no doubt, I measured the mic window size and if the top of the window was moved up a bit (there is room for this) then it could expand to exactly 2x without covering the keyboard at the bottom, this would give greater accuracy for grabbing the mics, and possibly mean 2 pixels for every change in sound which is easier than trying to move a mic 1 pixel up without also dragging it 1 left or right, very fiddly I can say.
What would probably happen though is it would just give more resolution to mic position, so it would still be 1 pixel to change sound, but at least selecting the right mic (and unsticking one from a lid :) ) would be easier.
Disclaimer : yeah I skimmed the manual for 30 seconds but didn't see any way to enlarge the view, having read every topic I know there are occasionally some 'hidden' features people don't know about so I am ready to be informed.
PS. Only just thought of this, could make the mics selectable by keyboard and moved 1 pixel at a time by the arrow keys, could be programmed into PTQ in less than 10 minutes I would say, so I'll be back tomorrow to dl the updated version.. (yeah right :) )
G.