Topic: Divisional pistons

Is there any way to have divisional pistons, I.e. pistons which operate on single manuals as found for instance on English organs? (As well as the existing generals)

Last edited by jzz (27-01-2026 23:38)

Re: Divisional pistons

jzz wrote:

Is there any way to have divisional pistons, I.e. pistons which operate on single manuals as found for instance on English organs? (As well as the existing generals)

It's possible to program combinations to apply only to specific manuals or groups.

Check the manual under "Combinations capture options."

Re: Divisional pistons

Pat wrote:
jzz wrote:

Is there any way to have divisional pistons, I.e. pistons which operate on single manuals as found for instance on English organs? (As well as the existing generals)

It's possible to program combinations to apply only to specific manuals or groups.

Check the manual under "Combinations capture options."

Thanks. I’ll have a look at that.

Re: Divisional pistons

jzz wrote:
Pat wrote:
jzz wrote:

Is there any way to have divisional pistons, I.e. pistons which operate on single manuals as found for instance on English organs? (As well as the existing generals)

It's possible to program combinations to apply only to specific manuals or groups.

Check the manual under "Combinations capture options."

Thanks. I’ll have a look at that.


That allows me to set divisional as I require, but the problem then is how to address each of those divisionals via midi. My keyboards have 8 buttons under each keyboard which each provide a midi out signal, but I can’t see a way to address the GUI using those signals. Then I have 8 generals which I do know how to address - as explained in the manual.
Any ideas anybody?
Thanks!

Re: Divisional pistons

jzz wrote:

That allows me to set divisional as I require, but the problem then is how to address each of those divisionals via midi. My keyboards have 8 buttons under each keyboard which each provide a midi out signal, but I can’t see a way to address the GUI using those signals. Then I have 8 generals which I do know how to address - as explained in the manual.
Any ideas anybody?
Thanks!

If you right-click on the desired Organteq button (e.g., one of the combination switches), you can use the lower right button within the yellow dialog box to assign your hardware button. This is the classic MIDI Learn function.

Furthermore, in the MIDI Mappings / Action Mapping dialog box, you have the option to assign almost any Organteq function to any MIDI signal.
You can see which MIDI signal your hardware is sending in the MIDI Monitor above.
Therefore, if the MIDI Learn function doesn't work as expected, you can make the assignment manually using the aforementioned window.

Re: Divisional pistons

Pat wrote:
jzz wrote:

That allows me to set divisional as I require, but the problem then is how to address each of those divisionals via midi. My keyboards have 8 buttons under each keyboard which each provide a midi out signal, but I can’t see a way to address the GUI using those signals. Then I have 8 generals which I do know how to address - as explained in the manual.
Any ideas anybody?
Thanks!

If you right-click on the desired Organteq button (e.g., one of the combination switches), you can use the lower right button within the yellow dialog box to assign your hardware button. This is the classic MIDI Learn function.

Furthermore, in the MIDI Mappings / Action Mapping dialog box, you have the option to assign almost any Organteq function to any MIDI signal.
You can see which MIDI signal your hardware is sending in the MIDI Monitor above.
Therefore, if the MIDI Learn function doesn't work as expected, you can make the assignment manually using the aforementioned window.



Hi Pat. Thanks for that info.  I’ll have a play with that now and see how far I get!
I have been using Grand Orgue, but this seems much more flexible - just a steeper learning curve. I also like the variety of 'preset organs'.