Thanks all for the suggestions so far!
I've had a bit of a play around with some of the suggestions this morning, bearing in mind that the goal is playing experience verisimilitude first, sound quality second.
Airwindows (h/t dikrek): Really good entry point if you want to learn about audio engineering - a very generous set of plugins that are in conversation with one another[ (prompting you to think about their differences), but are individually easy to control. Playing around with some of them, I was able to see some improvements to the sound, but always at the cost of making it sound more processed. I couldn't find a good balance to keep the sound feel natural, but likely this set of plugins gives you what you need by sheer volume, if you're ready to develop the skills
Convolution reverbs (h/t dikrek and Key Fumbler): I've definitely found that convolution reverbs sound more "acoustic", but the emulations of hardware reverbs sound "better". I don't know, convolution reverbs coloured the sound a bit too heavily for me, as a rule. But, when I found an IR that approximates the natural impulse response to my room, things started coming together. I dug out an old IR I created as an experiment and observed that even with a low quality IR file of my room, I was getting very authentic results - so it looks like the "fit" is much more important here than the quality. I'll see if I can produce an even higher quality version of my local IR, to see how much more juice I can get out of this avenue.
Pianoverb2 (h/t brundelfly): Didn't resonate with me (ha!), but inspired me to boost the built-in sympathetic resonance in pianoteq a touch for what to my ear was a more natural version of the same effect. It's a preference thing, as I'm happy with the purity of the resonances I get out of the model, but if I worked with a preset that to me lacks colour, this is a great way to solve that! Incidentally, I also tried out their free chamber reverb (PSP Chamber), and that one is *really* great. Probably my favourite algorithmic reverb plugins so far, not that I delved particularly deep... but it gives me some very clean glue that doesn't sound overly processed and integrates well.
Waves GW Pianocentric (h/t brundlefly): Much as I would prefer to hate on a gimmicky black-box plugin, this one kind of rules. It just adds a slew of well-balanced processing effects that improve the listening experience without changing the character of the model - it's just a better version of itself. The "GW Clear Piano" preset is such a good pairing with the models I tried it with, I'm tempted to call it a universal recommendation.
Going on a bit of a tangent - I've heard this anecdote that when they were doing the live action remake of Aladdin, they added some makeup smears/imperfections to Will Smith's CGI genie model, because trying to make him a perfect blue Genie looked artificial - in other words, by simulating a more "real" form of artifice by way of make-up, they shifted the audience's mind towards a suspension of disbelief they were already ready for. So a CGI genie in makeup was less distracting to them than a perfect CGI genie.
I was thinking about this story in the context of simulating mic preamps: obviously simulating analog noise would make the sound more "recording"-like which you could argue takes away from the realism. However, fundamentally pianoteq has to come out of some speakers at some point, and I just don't have any real-life reference of what a piano living inside my speakers would sound like. I do, however, have a reference to what a recording of a real piano sounds like. Long story short, I found that to some extend, adding analog noise canceled out the uncanniness of hearing a piano out of speakers a bit, which in a subjective/psychological way improved my perception of the realism of what I was hearing. So I ended up turning the Pianocentric "Analog Noise" option **on**, much to my surprise. (I did have to harshen the transients in my DAC to avoid too mellow a sound though)
Anyway, since Pianocentric seems to be applying a well-judged balance of various processing techniques, it's quite good value for money provided you are happy with its choices. It probably doesn't do anything that a combination of Airwindows et al couldn't accomplish with the correct config, but for audio engineering luddites like me who just want a "make gud" button, it's rather neat!
For the record, with the plugins I tried so far, I couldn't detect any performance-relevant delays, at my sample rates
Thank you so much for all the suggestions so far! If you have any other ideas, keep them coming!
Last edited by daniel_r328 (08-11-2025 14:16)