Topic: Can normally static parameters become dynamic?
There are some things, such as lid position, that don't vary while a physical piano is being played. That is what I mean by a static parameter. However, I can imagine assigning lid position to a MIDI control knob and opening or closing the lid while a DAW plays a performance. That would be what I mean by a dynamic parameter.
I don't think I can do this today, so this is something of a feature request.
I can imagine wanting to do something like the following: the softer you play, the smaller the room is. The louder you play, the longer the string length. Basically, more parameters become performance-driven, if that is desired.
I don't know how this could be implemented in the Pianoteq engine. In some synths, you have a modulation matrix that lets you patch together inputs and outputs. Or you could view it as having two pianos/rooms and being able to play anywhere on the morph between them (let's say 128 points between them) if that allows the engine to precalculate things.
I know real-time modeling can do emulate a physical instrument, but I also know it can go beyond what a physical instrument can do, or be.