Topic: feature request: more "noises"
In working on some recent recordings using the Broadwood, I think the realism factor seems to be coming along "well enough" but, to my ear, there still remains plenty of room for improvement. In comparison with my reference recording of Tom Beghin's The Virtual Haydn, for instance, there still seems to be a synthetic quality to the Pianoteq sound which I find mildly off-putting... I find that I'd want the instrument and space to be more "organic", which perhaps means more "imperfections" and greater inclusion of "noise" from the instruments' workings. I've of course been playing a lot with the various condition sliders/controls and action noises as we currently have them in the model, but it all isn't quite sufficient as yet... so, perhaps we could have the possibility for more noises available in the engine beyond what's already there? Finding that "perfect imperfection" of the thing seems to me to be the real challenge to modelling realism and I believe that the inclusion of more organic noises would go a long way toward realizing that goal.
thanks for reading & cheers,
dj