Re: Real hammers whip through air. Where's the air in Pianoteq?

Joshua,
I actually agree with you now - I don't think Pianoteq has the sound of the dampers leaving the strings before the hammer strike. I thought I could hear a bit before, but I've now exported a recording and amplified it & EQ'd it a lot, and I just can't hear the sound. The sound of the dampers falling back ON to the strings is there though.

Greg.

Re: Real hammers whip through air. Where's the air in Pianoteq?

joshuasethcomposer wrote:

Pianoteq does feature the effect of stomping on the damper pedal, to varying degrees. I want to know if they included the effect of the dampers leaving the strings when depressing the keys. I'm guessing not, but I'd like to know for sure.

Joshua, you are right, this noise (individual noise of dampers rubbing strings when pressing down a key) is not included. As Glenn observed, this noise is easily drowned out by the music, and I guess it is the kind of things that piano makers never wanted to have included in the sound.

Re: Real hammers whip through air. Where's the air in Pianoteq?

I'm surprised people still do not complained about the lack of noise when closing or opening the piano lid.
In future version I'm sure it will be implemented, as well as a high lid noise, for the vintage add-ons historic instruments, since it's so old it would create noises like opening a old worn door.

;-)

For the environment acoustic roons, there will be option choose to sellect a room in a very old abandoned theater, with noises of roaches and rats moving around, and water drops from the roof.
You will be able to play like the recluse Phantom of the opera.

Just to please the most fanatic users...

Last edited by Beto-Music (02-12-2009 19:40)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Beto-Music:

Thanks for the laugh of the day.

Glenn

__________________________
Procrastination Week has been postponed.  Again.

Re: Real hammers whip through air. Where's the air in Pianoteq?

guillaume wrote:

Joshua, you are right, this noise (individual noise of dampers rubbing strings when pressing down a key) is not included. As Glenn observed, this noise is easily drowned out by the music, and I guess it is the kind of things that piano makers never wanted to have included in the sound.

Thanks! At least now we know! I don't think it's insignificant, though. You include other noises that are arguably drowned out. This "noise" is actually tone, it's not just mechanical noise. I also think that since a lot of what people hear is from recordings that often feature mics close to the strings, we do have a sense of it. And whether it's drowned out in a live setting I think is arguable. So, given the consensus that it exists and that we can hear it, I think it'd be worthwhile to include. And the few who don't want to hear it can simply move the slider all the way left.

Last edited by moshuajusic (02-12-2009 20:21)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Just had another realization! Besides the subtle sound of the damper lifting off the string, wouldn't the fact that the string is set vibrating before the hammer strikes it affect the tone? And who knows, maybe this little aspect would give Pianoteq's tone that last little bit of realism we've all been hunting for!

Re: Real hammers whip through air. Where's the air in Pianoteq?

*I* don't think Pianoteq is at the point where I am waiting for the "last bit of realism" yet, and the extremely subtle sounds we are discussing are still way down on my priority list.

Greg.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Have you tried using the eq to raise increase any regions above about 6k? That may help with the ping. I'm posting an fxp with some other changes and a bump at 8444 hz just as an illustration. You may want to shift the exact freq for the eq and possibly move the mics a little. In any case, that region seems to have a lot of the attack sound in it:

http://www.forum-pianoteq.com/uploads.p...0Crisp.fxp

Hi Jake!

Yes I've tried many times and with different types of EQ's to get this out of the sound, but as expected it made just the sound worse and didn't bring me that "ping". I've heard so many mellow piano recordings that did have that ping, it doesn't has anything to do with frequency curves. It's in the first moment when the hammer strikes the string (soft or hard) sounds like the shock of the string reacting to that impulse. (when the hammer transports it's energy to it) It's also mixed with hammer noise and all that. It's very fast- maybe that's the problem of simulating that now. I don't really know. As an audio engineer I've experienced that this very first part of a sound has many informations for our ears those help our brain to develop the picture...
Anyway I'll thank you for your FXP and I'll try it

Heinke

Re: Real hammers whip through air. Where's the air in Pianoteq?

DELAY VERSION much more fun

Beto-Music wrote:

I'm surprised people still do not complained about the lack of noise when closing or opening the piano lid.
In future version I'm sure it will be implemented, as well as a high lid noise, for the vintage add-ons historic instruments, since it's so old it would create noises like opening a old worn door.

;-)

For the environment acoustic roons, there will be option choose to sellect a room in a very old abandoned theater, with noises of roaches and rats moving around, and water drops from the roof.
You will be able to play like the recluse Phantom of the opera.

Just to please the most fanatic users...


I'm surprised people still do not complained about the lack of noise when closing or opening the piano lid.
In future version I'm sure it will be implemented, as well as a high lid noise, for the vintage add-ons historic instruments, since it's so old it would create noises like opening a old worn door.

;-)

For the environment acoustic roons, there will be option choose to sellect a room in a very old abandoned theater, with noises of roaches and rats moving around, and water drops from the roof.
You will be able to play like the recluse Phantom of the opera.

Re: Real hammers whip through air. Where's the air in Pianoteq?

azrael4 wrote:

Hi Jake!

Yes I've tried many times and with different types of EQ's to get this out of the sound, but as expected it made just the sound worse and didn't bring me that "ping". I've heard so many mellow piano recordings that did have that ping, it doesn't has anything to do with frequency curves. It's in the first moment when the hammer strikes the string (soft or hard) sounds like the shock of the string reacting to that impulse. (when the hammer transports it's energy to it) It's also mixed with hammer noise and all that. It's very fast- maybe that's the problem of simulating that now. I don't really know. As an audio engineer I've experienced that this very first part of a sound has many informations for our ears those help our brain to develop the picture...
Anyway I'll thank you for your FXP and I'll try it

Heinke

I'm wondering if this "ping" has something to do with the fact that hammers typically strike strings that are already in motion thanks to the dampers coming off. Something tells me that when you hit a string already in motion, it brings out overtones you don't normally hear when you hit a string at rest. As I was saying earlier, this isn't just about mechanical noise, it's about the tone itself.

Last edited by moshuajusic (03-12-2009 01:42)

Re: Real hammers whip through air. Where's the air in Pianoteq?

joshuasethcomposer wrote:

I'm wondering if this "ping" has something to do with the fact that hammers typically strike strings that are already in motion thanks to the dampers coming off. Something tells me that when you hit a string already in motion, it brings out overtones you don't normally hear when you hit a string at rest. As I was saying earlier, this isn't just about mechanical noise, it's about the tone itself.

I'll be extremely surprised if this is the reason for the "ping". To prove it one way or another, I suppose we could record a real piano without the damper having recently left the string. (either by removing the damper, or very gently pressing down on the key to lift the damper off, and then pressing it down as quickly as possible etc etc)   Of course, if we don't mind the sympathetic resonance, we could just depress the sustain pedal down and wait a while too.

Greg.

Last edited by skip (03-12-2009 04:04)

Re: Real hammers whip through air. Where's the air in Pianoteq?

No need to go to all that trouble. Pianoteq already incorporates tonal variation in repeated notes with the dampers off. So they know that hitting a string already in motion sounds different than hitting a string at rest. They just need to incorporate that on notes played with the sustain pedal up, and on the first notes played when the sustain pedal is depressed (if they don't already do that).

And the mechanical noise of the dampers leaving the strings would be a much appreciated bonus!

Last edited by moshuajusic (03-12-2009 05:13)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Joshua,
I misunderstood you.

Yes, I know that Pianoteq already incorporates the tonal variations for repeated notes with the dampers off.

I thought you were saying that Pianoteq does not yet reproduce the "ping" of an acoustic piano properly EVER,  regardless of whether the dampers are on or off. Sorry about that.

Greg.

Re: Real hammers whip through air. Where's the air in Pianoteq?

joshuasethcomposer:

Have you listened to the piano recordings that I posted links to in the two posts about reference samples? Is there any one of the recordings that has the ping that you want? (These are recordings of real pianos.) If not, can you post a recording of a piano with the sound that you want? It's just hard to discuss these things in the abstract.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Jake Johnson wrote:

joshuasethcomposer:

Have you listened to the piano recordings that I posted links to in the two posts about reference samples? Is there any one of the recordings that has the ping that you want? (These are recordings of real pianos.) If not, can you post a recording of a piano with the sound that you want? It's just hard to discuss these things in the abstract.

I must've missed them. I see them now. I'll have a listen...

BTW, it's azrael4 who's looking for the ping.

I'm looking for the effect of dampers leaving the strings. I was just guesstimating how that might result in more "ping" if the hammers are hitting strings that are already set in motion by the dampers.

Last edited by moshuajusic (03-12-2009 07:49)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Sorry. These are the posts:

http://www.forum-pianoteq.com/viewtopic.php?id=938
http://www.forum-pianoteq.com/viewtopic.php?id=939

I posted these links just because we get into abstract discussions about a desired sound. It's like talking about the best way to walk. With reference samples of real pianos, we have something precise to point to--this is what I want or don't want.

The VOLUMES in the audio files in the second link vary a lot. If they sound immediately bad, reduce the amplitude. They also vary a lot in terms of saturation--many of them sound as though they were recorded to tape, which may be good for creating their specific sound? And their stereo field is often narrow? (I don't love all of these sounds, by the way. I posted them as examples of what has been done, not what should be done.)

Last edited by Jake Johnson (03-12-2009 08:43)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Since this thread is still active, I would like to show that the "woosh" sound of hammers flying in the air IS audible (and graphically visible) when a closely miked recording of a real piano is made, such as the Purgatory Creek demo with a real Steinway B.

Here is what it looks like:

http://lh4.ggpht.com/_TjduP84EQE0/SxgKXTAmrzI/AAAAAAAABws/pbn7mAXouqM/s720/Marteau%20Steinway%20B.JPG

This is the first note of the recorded demo lasting around 200 milliseconds.

The first 25-30 ms may look like noise at first, but normalizing to 0dB shows that it is a real periodic wave, clearly audible in the file I uploaded (somewhat amplified and lenghtened with silence because Windows Media player doesn't like mp3 sound bits shorter than a second).

I uploaded the whole first note and the first 30 ms as separate files.

It may be debated that this first sound is actually the dampers lifting off, but to me it really sounds like hammers flying in the air. This sound is of course not separately audible afterwards as the piece is played, but I think our brain is capable of subtly registering it and interpreting the reality of the hammer movement (because we know what's happening in the real world) and missing it when it's not there.

I have done a number of comparisons of this first note as played by varying Pianoteq presets and also my Black Grand samples and the "woosh"  is never there (we already know this for Pianoteq). I tried to see also if for instance the sound of a hammer "crushing" fast on a string is different when comparing a real piano where it might be somehow modulated over time and not a fixed "thud" sound, but I didn't find any evidence of this. In fact, the hammer noise of the Black Grand sample is very similar to Pianoteq's...

Of course, all this may be lost when music is listened to from afar, but sometimes we want a detailed closely miked sound which might need this extraneous element for realism.

Re: Real hammers whip through air. Where's the air in Pianoteq?

I hear it, but I'm not sure that it's the sound of the hammers in the air. Could it be the very earliest part of the attack--the sound of the felt as it compresses?

Last edited by Jake Johnson (04-12-2009 02:53)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Try quickly flapping all of your fingers in your face and let me know how much "air" noise they make.  Then consider that hammers are smaller, and are under a solid piece of wood.  I can definitely feel the air in my face, but no matter how hard I try, I can't seem to hear very much.

Then consider that within a millisecond, they hit the strings - not much time to hear air noise is there?

Dampers lifting off the strings - yes - hammers in the air - no.

Personally I think it's time to put the baby to bed.

Last edited by Glenn NK (04-12-2009 02:14)
__________________________
Procrastination Week has been postponed.  Again.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Glenn NK wrote:

Try quickly flapping all of your fingers in your face and let me know how much "air" noise they make.  Then consider that hammers are smaller, and are under a solid piece of wood.  I can definitely feel the air in my face, but no matter how hard I try, I can't seem to hear very much.

Flap faster. But you'd definitely hear 5 hammers flinging in your face better than 5 fingers.

Besides, I think by now it's safe to conclude that it's more about the dampers lifting off the strings. And Philippe confirmed this. He didn't seem enthusiastic about modeling it at first, but I'm hoping he reconsiders. Especially considering that dampers leaving the strings don't just make mechanical noise, but create subtle tones and set the strings in motion, which in turn color the hammer strikes.

Last edited by moshuajusic (04-12-2009 04:57)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Glenn NK wrote:

Try quickly flapping all of your fingers in your face and let me know how much "air" noise they make.  Then consider that hammers are smaller, and are under a solid piece of wood.  I can definitely feel the air in my face, but no matter how hard I try, I can't seem to hear very much.

Then consider that within a millisecond, they hit the strings - not much time to hear air noise is there?

Dampers lifting off the strings - yes - hammers in the air - no.

Personally I think it's time to put the baby to bed.

Just to conclude, if I move my finger fast near my ear, I definitively hear a low frequency front similar to what I uploaded. But since it is 30 ms before the attack of the first note of the demo, I agree it could be the dampers.

I just wanted to add some evidence that there is something there that's audible with headphones. I don't want to say it's important and should be added, I love the sound of Pianoteq as it is, I play it all the time, it's just that there is something in the P.C. demo that definitively sounds live, not better, just more real, that I was trying to pinpoint by comparing it to other sources of the same sound.

That piano doesn't sound better, in fact the short sustain in the demo shows that it was a new piano (at the time) a bit stiff and still in need of settling.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Gilles, if I’m not mistaking, the noise in the sample that you posted is 25 ms long, so adding such a pre-noise in pianoteq would increase the latency quite severely (knowing that at most 5 ms latency is what many people expect).

Re: Real hammers whip through air. Where's the air in Pianoteq?

Yes I realize now it seems too long to be a hammer transient and must be dampers raising at first when the pedal is depressed, but the sound is very intriguing. All dampers lifting usually have a "reverberant" quality that is absent here (maybe because the piano is new) so I am a bit in the dark since the actual time the hammer travels in the air would have to be measured to be sure. Of course this time varies with the velocity of the attack, and so would the sound if there is any. A slow velocity would be silent of course, but what about higher ones, like in this demo...

I understand about the latency, I am very happy with my 5.3 seconds latency. It's just that the initial attack is very important to characterize the sound, as you know very well, and since Pianoteq does a great job of emulating the "steady state" (not so steady, of course) I thought maybe some time could be spent in trying to find out short initial events that might be important psycho-acoustically, so to speak.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Something seems wrong here--is this initial sound really a full 25 ms long?  Wouldn't the latency on a real Steinway B be unacceptable if that's the case, or this inital sound be overly prominent, given the amount of time between the hammer motion and the sounding of the note? (The posted recording came from the real piano, and it occurs before the note sounds...)

Hate to enter into this debate, really. But if there's a slight chuff of sound (a millisecond or two?) before the sound of the vibrating string\soundboard, it might (might, might, might) be worth exploring. It wouldn't be part of the latency, but part of the sound? Particularly with soft hammers on soft strikes, if it should be the sound of the attack instead of the dampers?

Sorry, Philippe, to drag this out...

Last edited by Jake Johnson (04-12-2009 21:06)

Re: Real hammers whip through air. Where's the air in Pianoteq?

I was thinking about this as well, and I realize that I'm sure it could be implemented (if it hasn't already been) for when you depress the sustain pedal, but when it comes to each individual damper lifting with each depressing key... that would take a very special type of midi message/keyboard.

In the same way most synths/midi controllers have aftertouch, they would also require a pre-touch of sorts that would measure the height of the key. As you depress the key, it would effectively "lift the damper" based on the amount of key press you push down.

Now this causes a few problems:
1 - What midi channel would this go over? (custom obviously)
2 - What midi controller supports this?
3 - If we choose to ignore this, the only way to effectively recreate it is to add latency which takes away from the playability of the instrument itself.


Anyway - I do agree that this classic whooshing sound is definitely the dampers being lifted from the strings. My question is - is this already included from when you depress the sustain pedal? Do you hear any noise at all when you only press down on the damper pedal?

As other posters have mentioned as well: There is obviously more work that needs to be done with Pianoteq. I think they have a fantastic product and are definitely working in the right direction but as some people have mentioned... there's something that still just doesn't sound right sometimes in the higher registers (for me anyway). I can't pinpoint it, but it sounds too perfect?

That being said - they're obviously heading in the right direction, and I think they should perfect the piano part of the sound before worrying about individual nuances that our midi controllers don't support

Just my 2c.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Jake,
Regarding the "latency" of a real piano, remember that the hammer on a real piano begins to move smoothly as soon as you start pressing down on the key. (right?)

This is why I have said repeatedly, now, that pre hammer strike sounds COULD be done in Pianoteq, if it supported CONTINUOUS CONTROLLERS. I.e - Pianoteq could detect the initial acceleration, and start generating the sounds almost immediately. (and I see that Enigmahack is thinking along the same lines)

Greg.

Last edited by skip (04-12-2009 21:36)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Skip, I'm sounding confused because I suspect that there are several initial soft sounds that are almost indistinguishable--perhaps some air, the movement of the damper and the key, etc.

Listening to the posted mp3, to the very few milliseconds just before the definite sound of the hammer whacking the string\the key hitting the keybed, I do hear a ramping up of a soft sound. Sorry to dwell on this sound immediately prior to the clack, but it would be magnified when playing several notes at once, and even if not, we do know from working with sampled pianos that very small differences in the attack make a large difference in the sound. A millisecond too short or long makes it too suddenly bright or turns it into a violin...

What I'm saying, I think, is that I understand that it would be impractical to try to include all of the soft sound prior to the attack, most of which is inaudible, but a millisecond or so of soft sound at the start of the attack, when that soft sound is most audible, according to the recording, might be worth exploring. (Might, might...)

Last edited by Jake Johnson (04-12-2009 22:29)

Re: Real hammers whip through air. Where's the air in Pianoteq?

I'm not sure that the noise in the above sample comes from the damper: the wave form shows quite a low frequency noise (around 200 Hz) which is not compatible with the note which is played (an F at 1400 Hz). Maybe the stroke on the key?

Edit: Jake, that makes me think at the excellent Askenfelt lectures, for example
http://www.speech.kth.se/music/5_lectur...asure.html
that you mentioned once in the thread
http://www.forum-pianoteq.com/viewtopic.php?id=471

Re: Real hammers whip through air. Where's the air in Pianoteq?

When I maximize the note (0 dB), the noise before the note is at about -26.4 and -29.2 dB left/right respectively.

It's sound is very similar to the noise my DP keybed makes when the speakers are turned off - more of a dull thud than a whoosh.  And I'm quite sure it's not dampers activating the strings.

Once when I still had my grand, I pulled the action out, and struck a key (the  hammer flew up of course), and when the key bottomed out on the keybed, it made a dull thudding noise.

At -26dB, it's not a very prominent part of the sound.  This tends to confirm that Steinways are well built - as they've managed to almost eliminate this non-musical sound (apparently Pianoteq has completely managed).

Glenn

__________________________
Procrastination Week has been postponed.  Again.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Jake,
I agree - if it's just a millisecond or so of sound that is desired, then that doesn't introduce an objectionable latency.

The point I'm trying to make is that if we end up really wanting more pre-hammer-strike duration, then I think it is technically possible, with the right programming and the right controller.

Question: Do the very high end digital pianos, that do sense the position of the keys in a continuous manner, make the data available externally? Or, is it all internal processing, with only standard note-on/note-off style information available externally?

Greg.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Here's an interesting article on some research into a continuous keyboard controller:

http://cnmat.berkeley.edu/system/files/...yboard.pdf

Greg.

Re: Real hammers whip through air. Where's the air in Pianoteq?

skip wrote:

Here's an interesting article on some research into a continuous keyboard controller:

http://cnmat.berkeley.edu/system/files/...yboard.pdf

Greg.

-, I hate it when I have a great idea, only to find out that someone else already thought of it.

Re: Real hammers whip through air. Where's the air in Pianoteq?

joshuasethcomposer wrote:

.... I believe "hammer noise" should include the noise the hammers make as they whip through the air. The harder you strike the keys, the more prominent that sound. I'm sure you know what I'm talking about--that acute, subtle whoosh of air you hear at the very beginning of hard strikes on a real piano. Sampled pianos capture this essential element of the experience. You should, too!

Hello Joshua,

I just encountered this thread in the forum and have not read all of the replies, but would like to discuss the notion of "whooshing air" that you describe, as hammers approach the strings.

I strongly suspect the sound you hear is not due to air turbulence caused by hammers.  Why not?  the hammer head has to accelerate from a standing start through a distance of no more than about 2-3 inches, in the time of approximately one-fifth to one-tenth of a second.  Even if the acceleration was nearly instantaneous, we are only talking of about a terminal velocity of 30 inches per second (3" divided by 0.1 seconds).

If you realize that 60 mph is a mile in a minute, or 5280 feet in 60 seconds, or 88 feet in one second, then consider that 2-1/2 feet per second is only about 3 miles per hour -- hardly enough speed to cause air turbulence -- especially in something with as small a cross section as the leading edge of a piano hammer.  So the average velocity is 30" per second, and from a standing start, the final speed at impact might only be 5 to 10 miles per hour -- there is neither enough time, nor distance, nor surface area to cause a whooshing sound.

More to the point, please note that if you swing your arm through the air as fast as you can, even with fingers outstretched, you are moving far more air than would be moved by the above mentioned hammers.  Do you hear whooshing sounds when you wave your arms with fingers outstretched (to move the maximum amount of air possible)? The obvious answer is 'No'.  In the case of the swinging arm, a major league baseball player can accelerate his hand from 0 to over 90 mph in approximately 1/3rd of a second -- but there is no whoosh from air turbulence from even a professional major league baseball players arm or hand.

On the other hand, when Tiger Woods swings a golf club (or his wife swings one into his face), the whoosh you hear is NOT due to the air, per se, but rather to the resonance of the flexing golf club shank as it slices through the air. 

So, what are we hearing instead?  Many times, grand pianos emit whooshing sounds (actually I prefer to call it a "hissing" sound) when the sustain pedal is depressed, and the dampers collectively leave the strings at the same time.  This occurs when the dampers are slightly misaligned when they rest on the string after the previous time they were lifted (by depressing a given note or hitting the sustain pedal).  When they are lifted by the sustain pedal, the slight misalignment can tend to excite the higher harmonics inherent in all strings, but especially of the low and midrange strings.

Now that particular hissing sound can be emulated in Pianoteq by increasing the sustain pedal noise and hammer noise.

I hope this clarified what you were experiencing.

Cheers,

Joe

Last edited by jcfelice88keys (05-12-2009 10:23)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Yes the audience I perform for also were getting together petitions to add the Hammer/Wind Noise to the Pro version......Please.
I do agree about the vacuum though, but there's these Phenominal plugs from Brainrox that use M/S techniques to fool chumps into believing their sample library has 12 different mic positions bathed in crappy reverb.
A good M/S plug for VST should also be available, I am not sure, but they seem to have copies of every other DSP plug so check around. It will fix any " Vacummed " preset to sound close mic'd. I agree about the overall sound too, but try the plug I mentioned for whatever platform you use AU/VST/RTAS and then widen it, and move it in closer.
I found the sound to enhance to where I know a real Piano on a wooden stage would sound. Modartt does have that carpeted, enclosed rehersal room sound of a boring College that has a couple of Pianos and no metronomes...But at least it's accurate through the velocity curve .

Cheers.

Last edited by teamsterjim (05-12-2009 14:47)
Hardware Analog, DSP, PhysMod. VSTi Romplers....

Re: Real hammers whip through air. Where's the air in Pianoteq?

guillaume wrote:

I'm not sure that the noise in the above sample comes from the damper: the wave form shows quite a low frequency noise (around 200 Hz) which is not compatible with the note which is played (an F at 1400 Hz). Maybe the stroke on the key?

Edit: Jake, that makes me think at the excellent Askenfelt lectures, for example
http://www.speech.kth.se/music/5_lectur...asure.html
that you mentioned once in the thread
http://www.forum-pianoteq.com/viewtopic.php?id=471

In fact, Pianoteq already has that sound...I recorded the sustain pedal noise in the Pianoteq Action effects panel, and the first 30 ms sound exactly like my uploaded sound bit! Sorry to have bothered everybody with this, it's only the pianist pressing the sustain pedal at the beginning of the piece, an effect we already have with Pianoteq!

Pretty good microphones though...

Re: Real hammers whip through air. Where's the air in Pianoteq?

Interesting. I guess that the fact that the sample is so short explains why we didn't recognize it for what it was.

Re: Real hammers whip through air. Where's the air in Pianoteq?

Yes, the reason I didn't see it when the midi file is played by Pianoteq is that the sustain pedal Ctrl event comes AFTER the first note in the file. I edited the file to put it approximately 30-40 ms before, and here is what I get when the file is played by C3 Short Treble, with the sustain pedal noise boosted to its maximum :

http://lh4.ggpht.com/_TjduP84EQE0/SxqbHrZnWtI/AAAAAAAABxg/ksK2JKgOwLg/s720/Marteau%20C3%20Short%20Treble.jpg

Re: Real hammers whip through air. Where's the air in Pianoteq?

I would not be susrprised if someone in this forum came to ask :

" Have you heard voices saying ' KILL  KILL  KILL '... , after fast damper realise ? "

Last edited by Beto-Music (06-12-2009 01:14)

Re: Real hammers whip through air. Where's the air in Pianoteq?

Beto-Music wrote:

I would not be susrprised if someone in this forum came to ask :

" Have you heard voices saying ' KILL  KILL  KILL '... , after fast damper realise ? "

http://images.icanhascheezburger.com/completestore/2008/11/4/128703117326560505.jpg

Now back to the subject at hand...

I think it's at least important to consider the fact that dampers lifting off the strings set them in motion prior to being hit, and this affects the tone.

Also, another shortcoming of most MIDI controllers and digital pianos is that you can't repeat notes without the sustain pedal and float the individual damper over the string. Though Yamaha's GH3 should be able to pull it off. I'm jus' sayin', since the discussion has evolved into dampers lifting off the strings and how that affects the tone. It's not unreasonable to anticipate advancements in controllers as Pianoteq and the like continue to trailblaze.

Last edited by moshuajusic (06-12-2009 04:11)