YvesTh wrote:bachmaninoff wrote:mikali wrote:Auto-decondition option. The more you play a model, the more it de-conditions, a tiny bit, day by day. The most played notes go out of tune faster than the least played, just like on an acoustic piano.
That's brilliant! I really hope for that feature.
Good idea and when it's too out of tune, you have to call in a modartt tuner (Modartt could make money by charging for tuning !...) Just kidding!
And an over-stressed string that breaks could also be a fun option...
Some of the best musical ideas happens by chance ....
While we are at it, Modartt could use geolocation to work out the atmospheric pressure and humidity in your location and adjust the model accordingly ....
But seriously, it shouldn't be too difficult to add a 'Condition' parameter to the list available in Note Edit and degrade that parameter either manually or automatically, dependent on velocity level and frequency of use of that key.
I wonder if people get bored of sampled libraries because it is the same piano every time you play. Which is totally unlike the experience of owning an acoustic piano. Every time you sit down it is a different instrument. The tuning is different from the last time you played, never mind the effect of heat and humidity on the wood, strings, action etc.
A modelled piano gets around the worst aspects of sameyness of samples (especially the attack problem) because each note is created afresh, but even so, I do find after a while I get bored of a model and have to change.
So yes, I would welcome more randomness, more realistic degradation every time you fire up Pianoteq.
Last edited by mikali (27-12-2024 15:33)