Topic: Feature Requests

Some feature requests for Organteq:

1. Most important: Reduce the lag. Organteq has something like 40 ms of delay between Note-on and the time that audio starts (MIDI-track to audio track, this has nothing to do with ASIO etc.). Pianoteq is MUCH faster in this regard (3 ms).

2. Make Organteq react to pitch bend. I know that this is not realistic for an organ. But it is not realistic for a piano either, still Pianoteq does react to pitch bend and this is really fun.

3. Make the effects page available as a separate VST-plugin. This also applies to Pianoteq, especially in the small version (Stage). It would be really nice to be able to use 3rd party effects first and the Pianoteq/Organteq reverb and delay afterwards. This would be especially useful for beginners, who don't own collections of expensive plugins.

Re: Feature Requests

Armanuki wrote:

Some feature requests for Organteq:

1. Most important: Reduce the lag. Organteq has something like 40 ms of delay between Note-on and the time that audio starts (MIDI-track to audio track, this has nothing to do with ASIO etc.). Pianoteq is MUCH faster in this regard (3 ms).

2. Make Organteq react to pitch bend. I know that this is not realistic for an organ. But it is not realistic for a piano either, still Pianoteq does react to pitch bend and this is really fun.

3. Make the effects page available as a separate VST-plugin. This also applies to Pianoteq, especially in the small version (Stage). It would be really nice to be able to use 3rd party effects first and the Pianoteq/Organteq reverb and delay afterwards. This would be especially useful for beginners, who don't own collections of expensive plugins.


Hi there, I agree that Organteq has some audio engine issues, especially in MacOS and I've tried a few interfaces. So, yes, this needs looking in to

Pitch Bend is not something needed in Organteq as a pure pipe organ does not have this feature. Organteq is purely based on a mathematical pipe organ and adding pitch bend as a function is not needed. Modulation assignment would be good and this is doable, so you can assign the mod wheel to modulation speed of the tremulant, so if you had a stack of midi keyboards with pitch and modulation wheels, the mod wheels could work as tremulant configs, either on / off state or rotor speed.

You don't need to have the effects engine as a separate plugin, if you want to do this within a VST / AU system, you disable the internal effects and use an external effects engine or engines to the instrument and adjust the characteristics of the sound that way, that's what I do with this.

lew

Blind Music Producer, Composer, pianist and Church Organist. Accessibility development specialist for MacOS. Developing a solution for blind organists to have an accessible digital organ solution.

Re: Feature Requests

Good day...

Perhaps this is really a technical support request? I'm not sure.

Running Organteq on MacBook Pro.

I'd like to be able to use my iPad in Sidecar mode to control the stops with the iPad touch screen. Sidecar requires me to use the "full screen" button, top left of the Organteq window. In order to "move" Organteq to my iPad, I'm supposed to click and hold the fullscreen button and select "move to iPad." Since there is no full screen option for Organteq in MacOS, I can't move the plugin to the iPad.

Someone might say -"just use screen sharing." That doesn't work because I must use the computer trackpad/mouse to run the stops.

Feature request: Activate "full screen" option on the Organteq User Interface so we Mac users can move the plugin to our iPad and control the software.

Thanks!

Tim

Re: Feature Requests

Tim_T wrote:

Good day...

Perhaps this is really a technical support request? I'm not sure.

Running Organteq on MacBook Pro.

I'd like to be able to use my iPad in Sidecar mode to control the stops with the iPad touch screen. Sidecar requires me to use the "full screen" button, top left of the Organteq window. In order to "move" Organteq to my iPad, I'm supposed to click and hold the fullscreen button and select "move to iPad." Since there is no full screen option for Organteq in MacOS, I can't move the plugin to the iPad.

Someone might say -"just use screen sharing." That doesn't work because I must use the computer trackpad/mouse to run the stops.

Feature request: Activate "full screen" option on the Organteq User Interface so we Mac users can move the plugin to our iPad and control the software.

Thanks!

Tim

I'd agree with you there, but stops are midi assignable and as such whether it's a stop, coupler, etc, they all have midi learn, so why not consider a more tactile option. Screen sharing is unstable in later OS's and sidecar though a great tool does have some problems, so yes, going full screen would help here for most users.

I have to admit that I feel concerned that Modartt isn't exactly communicating with us or getting involved with us as owners / investors in the software being developed. It's taken some time to get to V1.6.5 and the promise of V2 is still in the ether. I honestly think that devs / owners really should talk to us and get to know our needs better. I've sent emails over for quite some time and to be honest, now just given up.

lew

Blind Music Producer, Composer, pianist and Church Organist. Accessibility development specialist for MacOS. Developing a solution for blind organists to have an accessible digital organ solution.

Re: Feature Requests

I'd agree with you there, but stops are midi assignable and as such whether it's a stop, coupler, etc, they all have midi learn, so why not consider a more tactile option. Screen sharing is unstable in later OS's and sidecar though a great tool does have some problems, so yes, going full screen would help here for most users.

I have to admit that I feel concerned that Modartt isn't exactly communicating with us or getting involved with us as owners / investors in the software being developed. It's taken some time to get to V1.6.5 and the promise of V2 is still in the ether. I honestly think that devs / owners really should talk to us and get to know our needs better. I've sent emails over for quite some time and to be honest, now just given up.

lew

Hi Lew,
Thanks for your reply. I’m using an old (2001) Lowrey with really bad midi implementation. You’re right, of course. If I had a controller with proper midi implementation I could certainly use the midi learn feature in the Organteq software to run anything. That situation would be ideal. My work-around is putting an iPad on an articulated arm, making it hover in a convenient place to punch stops, tremulant, etc. Seems you know of some issues with Sidecar and screen sharing. I have little experience with Sidecar, so my idea may be a “pipe” dream - pun intended.

Many of us “organists” are the last of a breed, I fear. I suspect there isn’t a lot of financial reward in developing software for such a small group of people. As I’ve begun my journey back into organ playing I find lots of potential hardware and software and lots of slowed down development. The younger folks who are like me, the qualifier here being “moderately talented (read=mediocre),” won’t have the resources to buy a state of the art console and spring for Hauptwerk software and organ plugins. So, we will flail around compromising in hardware and software and be relatively happy/satisfied in our own little room playing mostly for our own amazement. Organteq fills that niche for me; however, we can always hope for more and better at an affordable price.

Best day wishes to you, sir!

Tim

Re: Feature Requests

lewisalexander2020 wrote:

I have to admit that I feel concerned that Modartt isn't exactly communicating with us or getting involved with us as owners / investors in the software being developed. It's taken some time to get to V1.6.5 and the promise of V2 is still in the ether. I honestly think that devs / owners really should talk to us and get to know our needs better. I've sent emails over for quite some time and to be honest, now just given up.

lew

I know that Modartt are working hard, with Organteq, of course they are. I’m sure v.2 will have  more of what people have suggested, but it's a long, long list, that cannot be realized in a short time. They read and know what we want.
If I may guess, with my experience with Modartt since 2013, I would say that an update with Organteq may come before Christmas or at the beginning of next year. Of course, as on my own wishlist, I hope with more stops, voicing parameters, so I can get even more registration possibilities. I’m always looking for new ways to combine stops. Love it 
Well, that’s what i think about it.

And, as it is written, ”Please note that this forum is not meant as a support forum between users and Modartt. If you have any support issue and want to contact us, please use the support forum”.
And as they say ”This forum is created with the purpose to work as a helpful community between Organteq users, sharing their knowledge and ideas. Here you can discuss, ask questions and give useful advice to other Organteq users”.
A little patience yet, he who waits for something good does not wait too long
Don’t give up.

Best wishes,

Stig

Pianoteqenthusiast, Organteqenthusiast, Harpteqenthusiast, Harpsichordteqenthusiast, experimenter and Graf/Grimalditeqenthusiast and Celesteteqenthusiast

Last edited by Pianoteqenthusiast (15-09-2022 19:38)

Re: Feature Requests

Armanuki wrote:

Reduce the lag

I am not sure that ~40ms delay is "lag" per se. Perhaps it's a side effect of accurately modelling airflow?

I guess neither Pianoteq nor Organteq models the delay of (electro)mechanical linkage, but once a felt hammer inside a piano hits its string(s), the sound begins pretty much instantly, while a organ pipe, even a mathematically modelled one, might need to accumulate some pressure and flow first.

Does anyone here know how long does it take a physical organ pipe to begin speaking, once the valve opens?

Posted from my organ...

Re: Feature Requests

Daniel W wrote:
Armanuki wrote:

Reduce the lag

I am not sure that ~40ms delay is "lag" per se. Perhaps it's a side effect of accurately modelling airflow?

I guess neither Pianoteq nor Organteq models the delay of (electro)mechanical linkage, but once a felt hammer inside a piano hits its string(s), the sound begins pretty much instantly, while a organ pipe, even a mathematically modelled one, might need to accumulate some pressure and flow first.

Does anyone here know how long does it take a physical organ pipe to begin speaking, once the valve opens?

"If the console of the organ is reasonably close to the pipes and the action is in good repair, there isn’t much latency, maybe 30–40msec. With practice, you just learn to handle it".

Well, reading on Google different sites, I found out:

Depending on the instrument, the length of organ pipes can exceed 10 meters. At such lengths, it can seem that there is a delay between pressing a key on the manual and the sound being produced.
Also consider that there may be quite a lot of places where latency is introduced even before the sound is actually produced. Mechanical linkages, pneumatics, all the size of a building….

In the 70s my church organist told me that the delay in the higher pitched pipes wasn’t not bad, but became fairly problematic (for him) once he got to 16 foot pipes.
There are two sources of latency: 1) the delay caused by the action of the pipe organ 2) the delay caused by the distance of the pipes from the organist (roughly 3msec/m). If the console of the organ is reasonably close to the pipes and the action is in good repair, there isn’t much latency, maybe 30–40msec. With practice, you just learn to handle it.

If only the delay of the bass pipes is bothering you, then you are playing too fast or using this pipes when they are not appropriate. The delay in speech of a large pipe is dictated by nature: the time for sound to travel up and down the pipe. Once you go to 16' this becomes noticeble.

In my opinion Organteq works as in real world. A little delay with pedal 16. As piano players we are used to hear the tone directly when pressing the piano key. A pipe organ does not work in that way. it feels strange for a pianist.

Maybe Organteq could have a movable wall too, as Ptq U4, where you can set the distance to the nearest wall and position microphones. To reduce delay or make it longer like in a big big church (not the same feel as using much reverb)
So, does latency increase with distance - yes. And - I have about 250 recordings now with Organteq, not all on Yt and Recordings, and I feel very comfortable and at home with Organteq now.
Have to admit that it was, as a piano player,  ”unususal” with a pipe organ in the beginning….

Best wishes,

Stig

Pianoteqenthusiast, Organteqenthusiast, Harpteqenthusiast, Harpsichordteqenthusiast, experimenter and Graf/Grimalditeqenthusiast and Celesteteqenthusiast

Re: Feature Requests

So, I write as a fully blind organist and developer. One of the biggest challenges in today's organ software is accessibility for those with sight impairment or sight loss. The issue is more to do with the user interface design and integration of how a screen reader such as VoiceOver for the mac works.

The major developer we all hear of is Hauptwerk by Milan Digital Audio, sadly the developer doesn't wish to redesign nor implement code to allow screen readers to work. It's a sad fact, but one I've had to take on.

So, I took on Organteq as a hopeful challenge. OK, VoiceOver isn't easy to work with at all, but workarounds allow me to use it reasonably well, a lot of midi learn commands, etc but it does for the moment.

I was part of the beta challenge for Sweelinq, an amazing sampler organ. Why do I say it's amazing, this is where Modartt really need to think about the User Interface design and navigation, make it more fluidic and designed for organ consoles where a touch screen UI would be much better served than the current UI, now I've had this described to me and I have to say that in my mind, it's too full of unnecessary items and could be made more user friendly.

If you observe the console view of Sweelinq, to anyone who's tried this out, it loads as a touch screen compatible user interface where the stops are laid out intelligently, pistons, etc are in a logical position, etc. It would be more beneficial for Organteq to move to something near to this, but with further resources suited to organteq.

I can successfully navigate Sweelinq, there are some missing elements and functions I'd need which aren't there, but overall, the beta is actually quite nice, yes it went official and as a subscription model, that I do have a real problem with, but oh well, but that said, if Organteq could be more of a direct Touch based or stop gallery based environment, then, with the right support, etc, VoiceOver could work efficiently and give blind organists a really unique toolkit.

Yes, Organteq is a stunner of an instrument in it's current development, but this is in it's own respect, a somewhat limited instrument.

I'd like to see the following achieved with V2, yes I've sent over some communications with Niclas, an amazing chap, I think he's become fed up lol. but so you understand what a blind organist needs from this software, here's my perspective of what I class, the ideal or dream organ console software instrument...

1: Stop gallery based UI rather than an organ console view - this gives just what's needed for stops, pistons, couplers, indicators for midi send / receive, indicators for crescendo / swell / expression pedals, Menus which can be easily navigated, relying purely on the os's menu bar as an example to access voicing tools, effect windows, tuning windows, etc, a bit more intensive than what we have now - opening floating windows that a screen reader can interact with and keyboard navigate around the windows to edit / control data.
2: It would be nice to have a 4th manual for Solo.
3: Expand on the voice palette so that rather than 10 stops per division, we could create consoles with upto 25 stops per division, so you could have 14 stops for pedal as an example, 21 for the great, 19 for the swell, 16 for the choir, if a solo manual was included, then unique stops for the solo division.
4: 32' stops for the pedal division. Sweelinq gives 2 32' stops which you can feel and hear, blending with 16' stops to give that warmth, that heart fluttering sound and feel.
5: Expand on the coupler fnctions and include controls with midi assignments for SET, Divisional Set, Divisional Cancel, etc.
6: Expand the expression pedal count, at present there is crescendo and a single expression which can group up to 4 divisions, ideally we should have a crescendo and max 3 or 4 expression pedal inputs directly assignable as some european / american spec organ consoles contain several expression pedals.
7: Expand the Crescendo trigger point range from 11 to a higher figure not only to support further stops, but to give a smoother blend when creating custom crescendo settings for a given preset.
8:  A Voicing System which would provide us the ability to self voice unique pipe ranks / instruments, etc
9: If we could change how Organteq works with piston memories and give users the same experience of that of physical digital or installed church organs where divisional pistons are available for each manual and a set of general pistons taking control of the entire divisions list, it would allow a user to have more flexibility rather than having to scroll through general piston banks which can be tiring. The current UI for a blind user doesn't tell me what bank I'm in, I'm having to manually count the pistons to then know if I've moved to the next group or bank. It's a confusing and tiring method but I can put up with it lol.
10" some of us have discussed in the past, expanding this organ so it has different console builds and different stop lists, examples being English, French, German, Italian, etc, working on organs past and present to model them. I'd recommend a Genius in organ voicing for organteq, Kerry Beaumont, a highly skilled UK master of the organ, a digital voicing genius for Organnery as an example, etc, If Modartt would reach out to him, then we'd have some unique and specialist organ designs and stop galleries we want to use every day.

I seriously see Organteq becoming a professional system if we can develop it, support it, etc. If Modartt would consider having some of us on board for beta test / development, I've already offered my skills, etc but it's a "we'll be in touch " which is fine. DEV's have a lot to keep close to their chests and that's good with us, but we want to see organteq become a serious power house for an instrument, like pianoteq has become Pianoteq is my go-to instrument these days and my piano sample libraries never get used, maybe one if there's a particular need.

If organteq could be redesigned, made more of a natural stop gallery based interface with functions and menus above, couplers within the stop galleries and pistons within easy reach, a piston sequencer or if we stick to what we have, perhaps make it more  easy to work with and expand the general pistons per group, etc, then a console could be made to perform as we'd really need it.

I hope this helps.

Lew

Blind Music Producer, Composer, pianist and Church Organist. Accessibility development specialist for MacOS. Developing a solution for blind organists to have an accessible digital organ solution.

Re: Feature Requests

lewisalexander2020 wrote:

So, I write as a fully blind organist and developer. One of the biggest challenges in today's organ software is accessibility for those with sight impairment or sight loss. The issue is more to do with the user interface design and integration of how a screen reader such as VoiceOver for the mac works.

The major developer we all hear of is Hauptwerk by Milan Digital Audio, sadly the developer doesn't wish to redesign nor implement code to allow screen readers to work. It's a sad fact, but one I've had to take on.

So, I took on Organteq as a hopeful challenge. OK, VoiceOver isn't easy to work with at all, but workarounds allow me to use it reasonably well, a lot of midi learn commands, etc but it does for the moment.

I was part of the beta challenge for Sweelinq, an amazing sampler organ. Why do I say it's amazing, this is where Modartt really need to think about the User Interface design and navigation, make it more fluidic and designed for organ consoles where a touch screen UI would be much better served than the current UI, now I've had this described to me and I have to say that in my mind, it's too full of unnecessary items and could be made more user friendly.

If you observe the console view of Sweelinq, to anyone who's tried this out, it loads as a touch screen compatible user interface where the stops are laid out intelligently, pistons, etc are in a logical position, etc. It would be more beneficial for Organteq to move to something near to this, but with further resources suited to organteq.

I can successfully navigate Sweelinq, there are some missing elements and functions I'd need which aren't there, but overall, the beta is actually quite nice, yes it went official and as a subscription model, that I do have a real problem with, but oh well, but that said, if Organteq could be more of a direct Touch based or stop gallery based environment, then, with the right support, etc, VoiceOver could work efficiently and give blind organists a really unique toolkit.

Yes, Organteq is a stunner of an instrument in it's current development, but this is in it's own respect, a somewhat limited instrument.

I'd like to see the following achieved with V2, yes I've sent over some communications with Niclas, an amazing chap, I think he's become fed up lol. but so you understand what a blind organist needs from this software, here's my perspective of what I class, the ideal or dream organ console software instrument...

1: Stop gallery based UI rather than an organ console view - this gives just what's needed for stops, pistons, couplers, indicators for midi send / receive, indicators for crescendo / swell / expression pedals, Menus which can be easily navigated, relying purely on the os's menu bar as an example to access voicing tools, effect windows, tuning windows, etc, a bit more intensive than what we have now - opening floating windows that a screen reader can interact with and keyboard navigate around the windows to edit / control data.
2: It would be nice to have a 4th manual for Solo.
3: Expand on the voice palette so that rather than 10 stops per division, we could create consoles with upto 25 stops per division, so you could have 14 stops for pedal as an example, 21 for the great, 19 for the swell, 16 for the choir, if a solo manual was included, then unique stops for the solo division.
4: 32' stops for the pedal division. Sweelinq gives 2 32' stops which you can feel and hear, blending with 16' stops to give that warmth, that heart fluttering sound and feel.
5: Expand on the coupler fnctions and include controls with midi assignments for SET, Divisional Set, Divisional Cancel, etc.
6: Expand the expression pedal count, at present there is crescendo and a single expression which can group up to 4 divisions, ideally we should have a crescendo and max 3 or 4 expression pedal inputs directly assignable as some european / american spec organ consoles contain several expression pedals.
7: Expand the Crescendo trigger point range from 11 to a higher figure not only to support further stops, but to give a smoother blend when creating custom crescendo settings for a given preset.
8:  A Voicing System which would provide us the ability to self voice unique pipe ranks / instruments, etc
9: If we could change how Organteq works with piston memories and give users the same experience of that of physical digital or installed church organs where divisional pistons are available for each manual and a set of general pistons taking control of the entire divisions list, it would allow a user to have more flexibility rather than having to scroll through general piston banks which can be tiring. The current UI for a blind user doesn't tell me what bank I'm in, I'm having to manually count the pistons to then know if I've moved to the next group or bank. It's a confusing and tiring method but I can put up with it lol.
10" some of us have discussed in the past, expanding this organ so it has different console builds and different stop lists, examples being English, French, German, Italian, etc, working on organs past and present to model them. I'd recommend a Genius in organ voicing for organteq, Kerry Beaumont, a highly skilled UK master of the organ, a digital voicing genius for Organnery as an example, etc, If Modartt would reach out to him, then we'd have some unique and specialist organ designs and stop galleries we want to use every day.

I seriously see Organteq becoming a professional system if we can develop it, support it, etc. If Modartt would consider having some of us on board for beta test / development, I've already offered my skills, etc but it's a "we'll be in touch " which is fine. DEV's have a lot to keep close to their chests and that's good with us, but we want to see organteq become a serious power house for an instrument, like pianoteq has become Pianoteq is my go-to instrument these days and my piano sample libraries never get used, maybe one if there's a particular need.

If organteq could be redesigned, made more of a natural stop gallery based interface with functions and menus above, couplers within the stop galleries and pistons within easy reach, a piston sequencer or if we stick to what we have, perhaps make it more  easy to work with and expand the general pistons per group, etc, then a console could be made to perform as we'd really need it.

I hope this helps.

Lew


Thank you so much Lew, for your interesting answer, and your solid arguments that explain your position.

I support you and agree with what you say although it will certainly take time.
I read the first review about Ptq in 2006 and the media has written every year since then about the development until today, 16 years to produce a very good piano. Of course, Organteq also needs time. Hope we don't have to wait 16 years for the realization of all wishes.

btw, I noticed that my eyesight have deteriorated lately…..and slowly going worse…

And, ”Niclas, an amazing chap”, yes I agree, he's a very friendly sort of a chap. I got much help from him.

Best wishes,

Stig

Pianoteqenthusiast, Organteqenthusiast, Harpteqenthusiast, Harpsichordteqenthusiast, experimenter and Graf/Grimalditeqenthusiast, Celesteteqenthusiast, Vibraphoneteqenthusiast and Erardteqenthusiast too