I took a 5500Hz sine wave and made a smooth slide down to 5512,5Hz. I did this using sampling rates of 11025Hz, 22050Hz and 44100Hz. Here's what happens:






It can be seen that approaching half the sampling frequency, you accurately transmit information about the signal frequency, but you acquire distortions in the phase and amplitude of the signal. It can be seen that using the common sampling rate of 44100Hz, there are slight noticeable amplitude distortions even around 5512Hz. There is information about this in this video:
https://youtu.be/bOuB0Mwpw3Y
Therefore, I believe that it takes at least 5 samples per wavelength for reliable signal transmission. I believe that phase and amplitude distortions can ruin your spatial experience in stereo signals that have been digitized at an insufficient sampling rate. I can still hear 16000Hz and I find that 24 / 96kHz is adequate for music playback(necessary minimum). Also, for physical modeling in the time domain using the finite element method, it is recommended to create a mesh of the model, in which there will be at least 5-6 spatial elements per wavelength for an adequate solution. Also, ears suggest that 96kHz recording is more fluffy and spatial (if all stages of delivering sound to the end user were followed with due attention). .. a couple of cents ..
Last edited by scherbakov.al (09-09-2021 17:34)