<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Modartt user forum - Primary ingredient]]></title>
	<link rel="self" href="https://forum.modartt.com/extern.php?action=feed&amp;tid=9687&amp;type=atom"/>
	<updated>2022-08-19T16:37:50Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.modartt.com/viewtopic.php?id=9687</id>
		<entry>
			<title type="html"><![CDATA[Re: Primary ingredient]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=984118#p984118"/>
			<content type="html"><![CDATA[<p>I seem to have figured it out, but I am not sure, because the documentation on this topic is very sparse.<br />It seems I can morph selected instrument &gt;50% towards another if I select the following in the &quot;freeze&quot; menu:<br />- Instrument<br />- Effects<br />- Output settings / Mic settings</p><p>Anything less and I am getting ugly dropouts and timbre jumps when crossing 50% point.<br />Anyone has any useful hints for using morphing feature so that the instrument can be smoothly modulated ?</p>]]></content>
			<author>
				<name><![CDATA[jk]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8549</uri>
			</author>
			<updated>2022-08-19T16:37:50Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=984118#p984118</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Primary ingredient]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=984066#p984066"/>
			<content type="html"><![CDATA[<p>Hello!<br />If I understand how morphing works, there are two kinds of internal model parameters:<br />- those that cannot be interpolated between &quot;ingredients&quot;<br />- those that are interpolated</p><p>And the first kind of parameters are picked from the &quot;ingredient&quot; with largest weight.<br />Is there an option to limit which of the ingredients can be used as such a primary?<br />If no, would it be possible to ask for such a checkbox per ingredient?</p><p>Currently, if I want a piano that is morphed 66% towards glockenspiel (say), I need to have:<br />- piano, 34% weight<br />- glockenspiel, 33% weight<br />- another glockenspiel, 33% weight</p><p>It sounds completely different to:<br />- piano, 34% weight<br />- glockenspiel, 66% weight</p>]]></content>
			<author>
				<name><![CDATA[jk]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8549</uri>
			</author>
			<updated>2022-08-16T17:34:46Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=984066#p984066</id>
		</entry>
</feed>
