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		<title><![CDATA[Modartt user forum - Morphing ?]]></title>
		<link>https://forum.modartt.com/viewtopic.php?id=7890</link>
		<description><![CDATA[The most recent posts in Morphing ?.]]></description>
		<lastBuildDate>Mon, 16 Nov 2020 00:00:34 +0000</lastBuildDate>
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			<title><![CDATA[Re: Morphing ?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=971137#p971137</link>
			<description><![CDATA[<p>It&#039;s really extensive - took me time to even realize I could do things with morphing and layering which I overlooked simply because maybe some of that is like what I&#039;d do in a DAW normally. Great depth to these tools. </p><p>You can choose to freeze things you like about instrument #1, and breath those into a morph with instrument #2 and #3 and vice versa - like just mics, or a bunch of other things. </p><p>I&#039;m mostly OK with not freezing anything to save time also, found rather few negatives in allowing all things into the morphing. </p><p>There have been times in morphing where I changed small details about reverbs and timings in each instrument, and the effect remains after flattening.. it&#039;s better than I imagined it could be. </p><p>Sometimes I&#039;m going for specific things but right now, feels like the sky is the limit with unfrozen morphing between interesting combinations.</p>]]></description>
			<author><![CDATA[null@example.com (Qexl)]]></author>
			<pubDate>Mon, 16 Nov 2020 00:00:34 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=971137#p971137</guid>
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			<title><![CDATA[Re: Morphing ?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=971129#p971129</link>
			<description><![CDATA[<div class="quotebox"><cite>Gilles wrote:</cite><blockquote><p>If you kept the default parameter freeze value as is, the unmorphed (freezed) parameters, especially the Output settings, may not be the same between piano 1 and piano 2 giving rise to a different result. For example, in one case you use the mics of piano1, in the other case those of piano 2.</p></blockquote></div><p>Ok .... so it gets a bit more complicated than I had thought.</p>]]></description>
			<author><![CDATA[null@example.com (ddascher)]]></author>
			<pubDate>Sun, 15 Nov 2020 21:33:25 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=971129#p971129</guid>
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			<title><![CDATA[Re: Morphing ?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=971126#p971126</link>
			<description><![CDATA[<p>If you kept the default parameter freeze value as is, the unmorphed (freezed) parameters, especially the Output settings, may not be the same between piano 1 and piano 2 giving rise to a different result. For example, in one case you use the mics of piano1, in the other case those of piano 2.</p>]]></description>
			<author><![CDATA[null@example.com (Gilles)]]></author>
			<pubDate>Sun, 15 Nov 2020 21:08:57 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=971126#p971126</guid>
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			<title><![CDATA[Morphing ?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=971123#p971123</link>
			<description><![CDATA[<p>I am not sure I understand what morphing is.</p><p>I thought of it this way ....</p><p>Blend the characteristics of piano 1 with the characteristics of piano 2 in the ratio described by the percentages shown in the morph definition.</p><p>That will produce the morphed piano.</p><p>However, I created a morphed piano with 2 pianos and then created a morphed piano with those same 2 pianos but in the opposite order.</p><p>In each case, the ratio was 50% - 50% ... So, I expected no difference in the morphed piano sound.</p><p>Those 2 morphed pianos sounded different.</p><p>Is that possible ?</p>]]></description>
			<author><![CDATA[null@example.com (ddascher)]]></author>
			<pubDate>Sun, 15 Nov 2020 19:08:03 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=971123#p971123</guid>
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