<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Modartt user forum - Random Seed function]]></title>
		<link>https://forum.modartt.com/viewtopic.php?id=7722</link>
		<description><![CDATA[The most recent posts in Random Seed function.]]></description>
		<lastBuildDate>Tue, 15 Sep 2020 09:52:29 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969420#p969420</link>
			<description><![CDATA[<div class="quotebox"><cite>stamkorg wrote:</cite><blockquote><p>My idea is to randomly change the random seed value with a simple mouse click, to have this very subtle change in the tone faster than by opening the function and changing manually the number.</p></blockquote></div><p>You can use the scrollwheel when the mouse cursor is over the seed text box.</p>]]></description>
			<author><![CDATA[null@example.com (julien)]]></author>
			<pubDate>Tue, 15 Sep 2020 09:52:29 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969420#p969420</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969414#p969414</link>
			<description><![CDATA[<p>If you, stamkorg, have any small MIDI controller or a large one with knobs or sliders, after a controll-click onto the <strong>Condition</strong> slider a popup shows a <strong>MIDI</strong> button to an <strong>Assign MIDI Event</strong> feature already to receive its event from any knob you turn on the controller.</p><p>I&#039;ve just turned my knob somewhat randomly, and got various values from 0000 to 9999 displayed as <strong>Random seed</strong>.<br /><span class="postimg"><img src="http://8e5aac4bc793d119543e-a784f0287de17aca81e7ecc053e60785.r69.cf2.rackcdn.com/1861/images/Oxygen-25_slug.jpg" alt="http://8e5aac4bc793d119543e-a784f0287de17aca81e7ecc053e60785.r69.cf2.rackcdn.com/1861/images/Oxygen-25_slug.jpg" title="http://8e5aac4bc793d119543e-a784f0287de17aca81e7ecc053e60785.r69.cf2.rackcdn.com/1861/images/Oxygen-25_slug.jpg"/></span></p><p>Maybe I&#039;m just imagining things; I see some humor in Guillaume&#039;s reply to your inquiry about seed and his indicating:<br /></p><div class="quotebox"><cite>Philippe Guillaume wrote:</cite><blockquote><p>Ah, I see now.&nbsp; ...the UI is already quite densely populated.</p></blockquote></div><p>I have been reading a bit too much.&nbsp; Have to take a break now.</p>]]></description>
			<author><![CDATA[null@example.com (Amen Ptah Ra)]]></author>
			<pubDate>Tue, 15 Sep 2020 02:27:34 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969414#p969414</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969413#p969413</link>
			<description><![CDATA[<p>The first way is to write a script for the solution.&nbsp; Most DAWs have some sort of MIDI scripting function, which would allow you to pass a new random number at a set interval to PTQ from within a PTQ host.&nbsp; You could also find/write software that intercepts and changes all or part of the MIDI data before passing it to PTQ--that would work with the standalone or perhaps hosted versions of the program.&nbsp; There are a few commandline utilities that linked with some internal midi ports--like LoopBe or something newer--that could easily be crafted to do what you&#039;re wanting.&nbsp; It would take a little scripting and testing, but it&#039;s likely quite doable.</p><p>The second would require a new version of PTQ, but the developers could look at adding the &quot;humanize&quot; parameter that exists for other features to the Random Seed generator.&nbsp; I don&#039;t know how complicated (or desirable) the change would be, but that would theoretically solve the problem.&nbsp; While I don&#039;t know the technical limitations, some users have been asking in the forums for more or all features to link to their own humanize parameter.&nbsp; Whether that could actually happen is question I don&#039;t begin to have any answers to.</p>]]></description>
			<author><![CDATA[null@example.com (tmyoung)]]></author>
			<pubDate>Mon, 14 Sep 2020 23:52:14 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969413#p969413</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969409#p969409</link>
			<description><![CDATA[<div class="quotebox"><cite>tmyoung wrote:</cite><blockquote><p>You could attach the Random Seed to a MIDI function (which is already available as an option in PTQ) and set your DAW or Controller to provide a new random random-seed.</p></blockquote></div><p>Could you develop your idea?<br />I see how to assign a controler to the Random Seed function, but I can&#039;t see how this control could give an order to select a random value between 0000 and 9999</p><p>SK</p>]]></description>
			<author><![CDATA[null@example.com (stamkorg)]]></author>
			<pubDate>Mon, 14 Sep 2020 18:26:40 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969409#p969409</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969408#p969408</link>
			<description><![CDATA[<div class="quotebox"><cite>Philippe Guillaume wrote:</cite><blockquote><p>Ah, I see now. I&#039;m afraid it wouldn&#039;t be easy, the UI is already quite densely populated.</p></blockquote></div><p>Yes I know. It&#039;s a detail, it&#039;s not so important after all</p>]]></description>
			<author><![CDATA[null@example.com (stamkorg)]]></author>
			<pubDate>Mon, 14 Sep 2020 18:23:53 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969408#p969408</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969407#p969407</link>
			<description><![CDATA[<p>&quot;... the UI is already quite densely populated...&quot;</p><p>Yes, and it is a good reason To study a real full screen interface for the next version...<br />My dream is a full screen with a large picture of the instrument in use and a direct and easily access to favorites (icons).</p>]]></description>
			<author><![CDATA[null@example.com (YvesTh)]]></author>
			<pubDate>Mon, 14 Sep 2020 18:11:54 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969407#p969407</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969402#p969402</link>
			<description><![CDATA[<p>You could attach the Random Seed to a MIDI function (which is already available as an option in PTQ) and set your DAW or Controller to provide a new random random-seed.</p>]]></description>
			<author><![CDATA[null@example.com (tmyoung)]]></author>
			<pubDate>Mon, 14 Sep 2020 17:03:04 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969402#p969402</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969388#p969388</link>
			<description><![CDATA[<div class="quotebox"><cite>stamkorg wrote:</cite><blockquote><div class="quotebox"><cite>Philippe Guillaume wrote:</cite><blockquote><p>Not sure I understand your question correctly...</p></blockquote></div><p>Yes, my english is not so good.<br />Thanks for your interest. <br />I don&#039;t want to detune.<br />The Random Seed (4 digits number) changes the color of the tone for a given position of the condition slider. The more the condition slider is near to 0, the more this color change in the tone is subtle. <br />When the condition slider is at 0, the condition is perfect and the random seed value doesn&#039;t change anything to the sound.</p><p>My idea is to randomly change the random seed value with a simple mouse click, to have this very subtle change in the tone faster than by opening the function and changing manually the number.</p></blockquote></div><p>Ah, I see now. I&#039;m afraid it wouldn&#039;t be easy, the UI is already quite densely populated.</p>]]></description>
			<author><![CDATA[null@example.com (Philippe Guillaume)]]></author>
			<pubDate>Sun, 13 Sep 2020 17:51:34 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969388#p969388</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969386#p969386</link>
			<description><![CDATA[<div class="quotebox"><cite>Philippe Guillaume wrote:</cite><blockquote><p>Not sure I understand your question correctly...</p></blockquote></div><p>Yes, my english is not so good.<br />Thanks for your interest. <br />I don&#039;t want to detune.<br />The Random Seed (4 digits number) changes the color of the tone for a given position of the condition slider. The more the condition slider is near to 0, the more this color change in the tone is subtle. <br />When the condition slider is at 0, the condition is perfect and the random seed value doesn&#039;t change anything to the sound.</p><p>My idea is to randomly change the random seed value with a simple mouse click, to have this very subtle change in the tone faster than by opening the function and changing manually the number.</p>]]></description>
			<author><![CDATA[null@example.com (stamkorg)]]></author>
			<pubDate>Sun, 13 Sep 2020 17:18:19 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969386#p969386</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969383#p969383</link>
			<description><![CDATA[<div class="quotebox"><cite>stamkorg wrote:</cite><blockquote><p>Ok, Thank you,<br />That&#039;s what I thought because I couldn&#039;t hear any effect in that condition.</p><p>Now, do you think it would be possible to include a button that chooses a random number for this function inside the main interface in a future update?</p></blockquote></div><p>Not sure I understand your question correctly... In Standard and Pro, select &quot;Detune notes&quot; in the Diapason drop down menu (tuning panel). That will open the NOTE EDIT panel. There, click on the random button. You can then also smooth or rescale the Detune amount.</p>]]></description>
			<author><![CDATA[null@example.com (Philippe Guillaume)]]></author>
			<pubDate>Sun, 13 Sep 2020 12:54:23 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969383#p969383</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969381#p969381</link>
			<description><![CDATA[<p>Ok, Thank you,<br />That&#039;s what I thought because I couldn&#039;t hear any effect in that condition.</p><p>Now, do you think it would be possible to include a button that chooses a random number for this function inside the main interface in a future update?</p>]]></description>
			<author><![CDATA[null@example.com (stamkorg)]]></author>
			<pubDate>Sun, 13 Sep 2020 12:22:02 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969381#p969381</guid>
		</item>
		<item>
			<title><![CDATA[Re: Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969377#p969377</link>
			<description><![CDATA[<div class="quotebox"><cite>stamkorg wrote:</cite><blockquote><p>This Random Seed function changes the detuned sound of a piano model.<br />But if the condition slider is at 0, does it change something?</p><p>Thanks</p><p>SK</p></blockquote></div><p>No (a simple &quot;No&quot; looks so short, so I added these brackets <i class="far fa-smile smiley"></i> )</p>]]></description>
			<author><![CDATA[null@example.com (Philippe Guillaume)]]></author>
			<pubDate>Sat, 12 Sep 2020 19:39:16 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969377#p969377</guid>
		</item>
		<item>
			<title><![CDATA[Random Seed function]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=969368#p969368</link>
			<description><![CDATA[<p>This Random Seed function changes the detuned sound of a piano model.<br />But if the condition slider is at 0, does it change something?</p><p>Thanks</p><p>SK</p>]]></description>
			<author><![CDATA[null@example.com (stamkorg)]]></author>
			<pubDate>Fri, 11 Sep 2020 19:37:50 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=969368#p969368</guid>
		</item>
	</channel>
</rss>
