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	<title type="html"><![CDATA[Modartt user forum - feature request: global or "macro" sound controls]]></title>
	<link rel="self" href="https://forum.modartt.com/extern.php?action=feed&amp;tid=6531&amp;type=atom"/>
	<updated>2019-05-05T21:56:08Z</updated>
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	<id>https://forum.modartt.com/viewtopic.php?id=6531</id>
		<entry>
			<title type="html"><![CDATA[Re: feature request: global or "macro" sound controls]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=960182#p960182"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>dklein wrote:</cite><blockquote><p>That&#039;s an interesting idea.&nbsp; I just switched from an Android phone to an iPhone a few months ago, and I see that Apple does a similar thing for their photo controls:&nbsp; You can click Edit-Light and have a quick slider, or click Edit- Light-DownArrow which gives you a menu of Brilliance, Exposure, Highlights, etc. many of which are manipulated in concert by the main Edit-Light slider (and there&#039;s a separate button for Vivid, Vivid Coll, Vivid Warm, Dramatic, Dramatic Cool, Dramatic Warm, etc., each of which combines adjustments from both the Light and Color menus).&nbsp; </p><p>More complexity to program, but allows people to make simpler changes without having to experiment and get into all the complexity themselves.</p></blockquote></div><p>Exactly. In the case of Pianoteq, I would see the small number of &quot;global sliders&quot; as a first line of editing. Further, finer tweaking could still be subsequently applied with the individual parameters. There could be a graphic representation (like a color overlay) showing which parameters are affected by a particular global slider. You would see them all move in real time as you changed a global slider.</p>]]></content>
			<author>
				<name><![CDATA[aWc]]></name>
				<uri>https://forum.modartt.com/profile.php?id=6082</uri>
			</author>
			<updated>2019-05-05T21:56:08Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=960182#p960182</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: feature request: global or "macro" sound controls]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=960181#p960181"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>EvilDragon wrote:</cite><blockquote><p>I think those regular controls that are already there ARE the macro controls, in fact <i class="far fa-smile smiley"></i></p></blockquote></div><p>Well, then, they are not macro enough!<br />&quot;Supermacros&quot;&nbsp; I want...</p>]]></content>
			<author>
				<name><![CDATA[aWc]]></name>
				<uri>https://forum.modartt.com/profile.php?id=6082</uri>
			</author>
			<updated>2019-05-05T21:51:17Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=960181#p960181</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: feature request: global or "macro" sound controls]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=960177#p960177"/>
			<content type="html"><![CDATA[<p>That&#039;s an interesting idea.&nbsp; I just switched from an Android phone to an iPhone a few months ago, and I see that Apple does a similar thing for their photo controls:&nbsp; You can click Edit-Light and have a quick slider, or click Edit- Light-DownArrow which gives you a menu of Brilliance, Exposure, Highlights, etc. many of which are manipulated in concert by the main Edit-Light slider (and there&#039;s a separate button for Vivid, Vivid Coll, Vivid Warm, Dramatic, Dramatic Cool, Dramatic Warm, etc., each of which combines adjustments from both the Light and Color menus).&nbsp; </p><p>More complexity to program, but allows people to make simpler changes without having to experiment and get into all the complexity themselves.</p>]]></content>
			<author>
				<name><![CDATA[dklein]]></name>
				<uri>https://forum.modartt.com/profile.php?id=4749</uri>
			</author>
			<updated>2019-05-05T20:47:31Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=960177#p960177</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: feature request: global or "macro" sound controls]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=960176#p960176"/>
			<content type="html"><![CDATA[<p>I think those regular controls that are already there ARE the macro controls, in fact <i class="far fa-smile smiley"></i></p>]]></content>
			<author>
				<name><![CDATA[EvilDragon]]></name>
				<uri>https://forum.modartt.com/profile.php?id=618</uri>
			</author>
			<updated>2019-05-05T20:40:52Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=960176#p960176</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[feature request: global or "macro" sound controls]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=960175#p960175"/>
			<content type="html"><![CDATA[<p>I know that PT pro has individual key control of an enormous number of parameters, so that a determined and knowledgable user can probably achieve exactly what they wish to hear. I only have Standard but already, tweaking possibilities are vast...one can easily get lost, as parameters interact with each other. I assume that most users would rather spend time playing than tweaking sound (although I tweak a lot myself;)</p><p>Here is my suggestion: why not, in a future version, implement a SMALL number of &quot;global&quot; controls that would simultaneously move multiple parameters to achieve overall changes which could be labeled (for example) &quot;brightness&quot;, &quot;expression&quot;, &quot;resonance&quot;, &quot;warmth&quot;, etc. These are evidently quite subjective, but at least they invoke something that most players can understand. In fact, the name of these global parameters don&#039;t matter so much because users would rapidly learn how they affect the sound, and how to use them to get closer to the sound they are looking for.</p><p>Let&#039;s take a simple example and call it &quot;Brightness&quot;. The affected parameters could include: all three &quot;hammer hardness&quot;, soundboard cutoff, equalizer, Effects section EQ, reverb tone, keyboard scaling, etc. A proper &quot;cocktail&quot; of all (or just some) of these could be tweaked by a single global slider. In the case of &quot;expression&quot;, the global slider could simultaneously change dynamics, Compressor settings and the velocity curve. These are merely examples and I am sure the developers would know much better what to do...</p><p>BTW, I am NOT suggesting that these Global controls would be&nbsp; replacing the existing individual controls! They would simply act as a fast, direct way to sculpt the sound (for example in a live situation, or when playing on a different set of speakers)...or when the mood calls for it!.&nbsp; Like I said, they should come in a small number (something like five or so) plus a simple reset button to re-center them. Just a thought. Probably other people have had the same idea?</p>]]></content>
			<author>
				<name><![CDATA[aWc]]></name>
				<uri>https://forum.modartt.com/profile.php?id=6082</uri>
			</author>
			<updated>2019-05-05T20:37:01Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=960175#p960175</id>
		</entry>
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