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		<title><![CDATA[Modartt user forum - Tweaking Hammer Samples - mic setup?]]></title>
		<link>https://forum.modartt.com/viewtopic.php?id=4583</link>
		<description><![CDATA[The most recent posts in Tweaking Hammer Samples - mic setup?.]]></description>
		<lastBuildDate>Tue, 12 Jul 2016 08:39:44 +0000</lastBuildDate>
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			<title><![CDATA[Re: Tweaking Hammer Samples - mic setup?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=943944#p943944</link>
			<description><![CDATA[<p>Just fiddled around some more, and actually I think what I really want is to be able to cut down the hammer noise before it reaches the soundboard / sympathetic resonance. I like pretty loud hammer noise, but with pedal down and high resosance it results in a wall of sound. No filter would help much there.</p><p>Basically I think this would simulate whether a microphone is close to the hammers or closer to the soundboard, or what characteristic you use, something like that. Though it might not even be 100% realistic I think it would be cool if one could control this.</p>]]></description>
			<author><![CDATA[null@example.com (User123123123)]]></author>
			<pubDate>Tue, 12 Jul 2016 08:39:44 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=943944#p943944</guid>
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			<title><![CDATA[Re: Tweaking Hammer Samples - mic setup?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=943930#p943930</link>
			<description><![CDATA[<p>Hello Mr. User123...</p><p>Actually, there might be a solution to your problem, in the form of a notch filter to remove essentially the fundamental bass frequency (singular, not plural) of the piano&#039;s action noise.&nbsp; Here is how I would go after it: turn the action noise as loud as it is capable of playing, and then turn DOWN the overall volume slider (but not to zero!).&nbsp; This assumes you have a software parametric equalizer that is available in your DAW.&nbsp; Once you instantiate the EQ, turn on the frequency analyzer of the parametric equalizer -- then play some notes, and look for the recurring bass sound that is essentially independent of whichever note you play.&nbsp; Once you find the offending frequency, use the EQ to sculpt out that particular frequency and use a high value of Q to exorcise as narrow a band of sound around the offending frequency.&nbsp; That&#039;s why it&#039;s called a notch filter.</p><p>If you happen not to have a sequencer/DAW that has a software parametric equalizer available, then I think one might be S.O.L.</p><p>My two cents worth,</p><p>Cheers,</p><p>Joe</p>]]></description>
			<author><![CDATA[null@example.com (jcfelice88keys)]]></author>
			<pubDate>Sun, 10 Jul 2016 16:17:07 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=943930#p943930</guid>
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			<title><![CDATA[Tweaking Hammer Samples - mic setup?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=943928#p943928</link>
			<description><![CDATA[<p>As I understand Pianoteq uses samples for the hammer noise (and also key release samples). I find myself wanting to tweak these. How about offering some basic EQ to apply only on the hammer samples? </p><p>Often I want more hammer noise but the hammer samples have much bass, so that resonates a lot with high resonance settings. While this might be natural, from a sound design perspective I would really like to cut the bass of the hammer samples. </p><p>Also, a selection of a few different kinds of hammer and key release samples would be cool.</p><p>Cheers</p>]]></description>
			<author><![CDATA[null@example.com (User123123123)]]></author>
			<pubDate>Sun, 10 Jul 2016 10:26:38 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=943928#p943928</guid>
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