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		<title><![CDATA[Modartt user forum - Suggestion: Option for natural ambient noise?]]></title>
		<link>https://forum.modartt.com/viewtopic.php?id=3487</link>
		<description><![CDATA[The most recent posts in Suggestion: Option for natural ambient noise?.]]></description>
		<lastBuildDate>Sat, 23 Aug 2014 17:29:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Suggestion: Option for natural ambient noise?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=934255#p934255</link>
			<description><![CDATA[<p>Haha, corrected myself again, thanks!</p><p>I&#039;ll play around with the different reverb settings some more, then.</p>]]></description>
			<author><![CDATA[null@example.com (Khoa)]]></author>
			<pubDate>Sat, 23 Aug 2014 17:29:08 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=934255#p934255</guid>
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			<title><![CDATA[Re: Suggestion: Option for natural ambient noise?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=934252#p934252</link>
			<description><![CDATA[<p>Hm. Have you tried different reverb settings? They make things a bit more natural when using headphones. What sounds &#039;unnatural&#039; quite usually is a lack of or &#039;wrong&#039; reverb.</p><p>PS: your edit doesn&#039;t really make things more clear... there are no &quot;types&quot; of white noise. On the contrary: white noise is a very clearly defined and specific thing. It is also very powerful in the high frequencies (it is an obnoxious &quot;hissing&quot;) as its frequency distribution is essentially flat.</p><p>As others have already said: you mean ambient noise loops. And those are tricky and hard to get right and quite specific to the desired effect; not really something that would make sense as a general feature of Pianoteq, I am afraid. Maybe there is a VST host that can add effects like this.</p>]]></description>
			<author><![CDATA[null@example.com (kalessin)]]></author>
			<pubDate>Sat, 23 Aug 2014 05:07:58 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=934252#p934252</guid>
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			<title><![CDATA[Re: Suggestion: Option for natural ambient noise?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=934251#p934251</link>
			<description><![CDATA[<p>There are metalic noises on pianoteq, result from strings, metal harp frame. Pianoteq only use samples for the key noises from mechanism action and keyboard.</p>]]></description>
			<author><![CDATA[null@example.com (Beto-Music)]]></author>
			<pubDate>Fri, 22 Aug 2014 16:12:06 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=934251#p934251</guid>
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			<title><![CDATA[Re: Suggestion: Option for natural ambient noise?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=934243#p934243</link>
			<description><![CDATA[<p>Yeah, I just thought they were all considered white noise. I&#039;m not talking specifically about the kind of white noise you use in dithering, etc. I&#039;ve made some edits to the original post clarifying this, thank you <i class="far fa-smile smiley"></i></p><p>I will experiment with it manually too. Because I have a slight case of tinnitus and higher frequency notes trigger it. It can be very distracting when I try to enjoy the music. </p><p>And like I said, it&#039;s usually fine when I listen through speakers. Only when I use headphones do I actually notice it. A slider would make it an optional thing, turning on when you have headphones and off when you use speakers. Or just depends on personal preference.</p>]]></description>
			<author><![CDATA[null@example.com (Khoa)]]></author>
			<pubDate>Thu, 21 Aug 2014 22:20:25 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=934243#p934243</guid>
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			<title><![CDATA[Re: Suggestion: Option for natural ambient noise?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=934238#p934238</link>
			<description><![CDATA[<p>No, white noise is (technically) a particular type of noise not periodic in time and with constant amplitude in frequencies spectrum.</p><p>You refer at a natural, ambiental noise (ambiance, resonance) proper of the room, hall, theatre, church...</p><p>Logically, using a headphone, the ambiental noise is shielded from device on your ears and near to 0... Different it&#039;s using Pianoteq with speakers in ambient and Pianoteq, imho, not need a new slider to generate artificial noise...</p><p><i class="far fa-smile smiley"></i></p><p>C.</p>]]></description>
			<author><![CDATA[null@example.com (ciesse)]]></author>
			<pubDate>Thu, 21 Aug 2014 09:34:51 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=934238#p934238</guid>
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			<title><![CDATA[Suggestion: Option for natural ambient noise?]]></title>
			<link>https://forum.modartt.com/viewtopic.php?pid=934237#p934237</link>
			<description><![CDATA[<p>Recently, I&#039;ve begin to notice a ringing sound whenever I listen to my own Pianoteq recordings. Especially if I&#039;m listening through headphones, not so much when practicing using speakers. </p><p>I suspect that this is due to the absence of ambient sounds since Pianoteq doesn&#039;t generate any other noises other than the pure piano sounds itself (pedal and key noises included). It&#039;s too perfect in that manner. </p><p>It would be nice to have another slider for noise level, and perhaps a few different types of ambient sounds as well? Maybe some ambient looped recordings of the room, hall, stage, etc.</p><p>Thanks for your time!</p>]]></description>
			<author><![CDATA[null@example.com (Khoa)]]></author>
			<pubDate>Thu, 21 Aug 2014 05:40:49 +0000</pubDate>
			<guid>https://forum.modartt.com/viewtopic.php?pid=934237#p934237</guid>
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