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	<title type="html"><![CDATA[Modartt user forum - Always Use ASIO]]></title>
	<link rel="self" href="https://forum.modartt.com/extern.php?action=feed&amp;tid=3208&amp;type=atom"/>
	<updated>2014-03-07T19:40:22Z</updated>
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	<id>https://forum.modartt.com/viewtopic.php?id=3208</id>
		<entry>
			<title type="html"><![CDATA[Re: Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930825#p930825"/>
			<content type="html"><![CDATA[<p>Reaper&#039;s WASAPI works great here, both on my desktop and my laptop.</p>]]></content>
			<author>
				<name><![CDATA[EvilDragon]]></name>
				<uri>https://forum.modartt.com/profile.php?id=618</uri>
			</author>
			<updated>2014-03-07T19:40:22Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930825#p930825</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930821#p930821"/>
			<content type="html"><![CDATA[<p>That just uses the old Win32 Audio APIs, not WASAPI.</p><p>I think Modartt has said that you can use a VST host with WASAPI support, but obviously this is more burdensome than native support, and for example I found Reapers WASAPI support to be spotty.</p>]]></content>
			<author>
				<name><![CDATA[Skuto]]></name>
				<uri>https://forum.modartt.com/profile.php?id=3847</uri>
			</author>
			<updated>2014-03-07T18:19:41Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930821#p930821</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930818#p930818"/>
			<content type="html"><![CDATA[<p>Pianoteq 4 already supports WASAPI, I think... select Windows Audio in &quot;Audio device type&quot;.</p>]]></content>
			<author>
				<name><![CDATA[EvilDragon]]></name>
				<uri>https://forum.modartt.com/profile.php?id=618</uri>
			</author>
			<updated>2014-03-07T17:07:31Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930818#p930818</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930817#p930817"/>
			<content type="html"><![CDATA[<p>What you&#039;re saying is right EvilDragon, but note than it my test these additional latencies were constant, so it&#039;s also completely irrelevant. The displayed DirectSound latency is simply a lie.</p><p>I wonder if Pianoteq 5 will support WASAPI. The latency there has improved in recent Windows version (8.1 even improves over 8.0) and MS seems determined to make it usable for music. ASIO works but it&#039;s not perfect either.</p>]]></content>
			<author>
				<name><![CDATA[Skuto]]></name>
				<uri>https://forum.modartt.com/profile.php?id=3847</uri>
			</author>
			<updated>2014-03-07T16:50:20Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930817#p930817</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930815#p930815"/>
			<content type="html"><![CDATA[<p>but the conclusion is the same: always use ASIO :-)</p>]]></content>
			<author>
				<name><![CDATA[Luc Henrion]]></name>
				<uri>https://forum.modartt.com/profile.php?id=6</uri>
			</author>
			<updated>2014-03-07T16:08:46Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930815#p930815</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930812#p930812"/>
			<content type="html"><![CDATA[<p><a href="http://www.presonus.com/community/Learn/The-Truth-About-Digital-Audio-Latency">http://www.presonus.com/community/Learn...io-Latency</a></p><p>Audio drivers can never report the total round-trip latency, no matter if it&#039;s ASIO or DS or whatever. There are other factors that need to be accounted for, such as USB bus latency and AD/DA conversion time.</p>]]></content>
			<author>
				<name><![CDATA[EvilDragon]]></name>
				<uri>https://forum.modartt.com/profile.php?id=618</uri>
			</author>
			<updated>2014-03-07T14:48:16Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930812#p930812</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Always Use ASIO]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=930808#p930808"/>
			<content type="html"><![CDATA[<p>I spent about half a day tracking down the cause of a latency issue with a new setup here. </p><p>To make a long story short: the buffer size shown when DirectSound is selected as audio output is a lie. The driver and device can and do add much more hidden buffering beyond that.</p><p>Here&#039;s a recording with 3 parts, playing a keyboard with Pianoteq linked up through a fast MIDI cable.</p><p>The first is DirectSound with 192 samples@48kHz buffer. The second is ASIO4ALL with the same buffer size. The last is ASIO4ALL with 64 samples.</p><p><a href="https://mega.co.nz/#!6xwzARTA!13eWGJAAcayVFOY24_MwooUpqlUM1TsYijzm5Gjf1h4">https://mega.co.nz/#!6xwzARTA!13eWGJAAc...jzm5Gjf1h4</a></p><p>The difference between 192 and 64 isn&#039;t audible to me. The difference between DirectSound and ASIO on the other hand, is gigantic and way more than the claimed 4ms. This happens even with all DirectSound processing disabled and everything forced to 48kHz <i class="far fa-frown smiley"></i></p>]]></content>
			<author>
				<name><![CDATA[Skuto]]></name>
				<uri>https://forum.modartt.com/profile.php?id=3847</uri>
			</author>
			<updated>2014-03-07T12:57:32Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=930808#p930808</id>
		</entry>
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