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	<title type="html"><![CDATA[Modartt user forum - would like an audio input]]></title>
	<link rel="self" href="https://forum.modartt.com/extern.php?action=feed&amp;tid=291&amp;type=atom"/>
	<updated>2009-06-02T16:31:21Z</updated>
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	<id>https://forum.modartt.com/viewtopic.php?id=291</id>
		<entry>
			<title type="html"><![CDATA[Re: would like an audio input]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=4697#p4697"/>
			<content type="html"><![CDATA[<p>I don&#039;t think Pianoteq works like that.</p><p>The implementation of this suggestion would be highly dependent on exactly how Modartt&#039;s algorithm works in terms of sound generation. With something like a leslie on a B4 emulator, the suggestion wouldn&#039;t pose any problems as there is a clear route in terms of sound generation:</p><p>Organ waveform -&gt; Leslie (this part could be separate fx)</p><p>With Pianoteq, however, the route is not that simple and nothing about the way Pianoteq operates would make me think the initial sound is passed in a modular way onto a &#039;sound processor&#039; which could be made a separate effect. It is my guess that all parts work together to create the sound. This of course means we can&#039;t just put an external sound &#039;into&#039; Pianoteq.</p><p>I could be wrong but this is how I interpret the situation and I would imagine if this is such, the request won&#039;t be possible to implement.</p>]]></content>
			<author>
				<name><![CDATA[MagicalPlug]]></name>
				<uri>https://forum.modartt.com/profile.php?id=1005</uri>
			</author>
			<updated>2009-06-02T16:31:21Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=4697#p4697</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: would like an audio input]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=4696#p4696"/>
			<content type="html"><![CDATA[<p>I second cslevine&#039;s request of adding audio inputs. </p><p>It&#039;s not just that Pianoteq would then make a very interesting effects processor. It&#039;s also that we would gain even more realism, because we could mimick the reaction of the piano to events other than playing, say: someone slapping his hand on the lid, or hitting on a snare drum in the vicinity of the piano. </p><p>What says everybody else?</p>]]></content>
			<author>
				<name><![CDATA[soundbutcher]]></name>
				<uri>https://forum.modartt.com/profile.php?id=1011</uri>
			</author>
			<updated>2009-06-02T16:13:45Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=4696#p4696</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[would like an audio input]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=1687#p1687"/>
			<content type="html"><![CDATA[<p>i am coming back from some oncerts with my Ondes Martenot.</p><p>Then, i would like to have the possibility to have an audio input on the Pianoteq, with the possibility to make a preset with the sustain pedal always down (for not having to plug a MIDI input, a keyboard, a pedal only for that)</p><p>this would be for passing the sound of my instrument through the Pianoteq harmony strings effects ... and have a sound more like the D2 of Martenot.</p><p>Then, the VSTi should be placed as a VST fx, in an insert slot instead of a VSTi slot.</p><p>is it possible to do that ?</p>]]></content>
			<author>
				<name><![CDATA[cslevine]]></name>
				<uri>https://forum.modartt.com/profile.php?id=48</uri>
			</author>
			<updated>2008-05-15T08:51:06Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=1687#p1687</id>
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