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	<title type="html"><![CDATA[Modartt user forum - Pianoteq 4.5. the real deal]]></title>
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	<updated>2013-07-12T16:47:06Z</updated>
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	<id>https://forum.modartt.com/viewtopic.php?id=2872</id>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926897#p926897"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>PelPix wrote:</cite><blockquote><div class="quotebox"><cite>Beto-Music wrote:</cite><blockquote><p>It&#039;s not always easy to describe sounds in words.</p><p>What exactly do you mean by &quot;granularity&quot; in a sound ?</p><p>Do you have a example, a exagerated example, of any &quot;granular&quot; sound, to give us a good idea ?</p><p>Is it presente in the entire range (bass to trebble) or not?</p></blockquote></div><p>I figured out the source.&nbsp; The algorithm that simulates the resonance inside the piano body (different from the reverb) is not fully evaluated to a time step equivalent to the sample rate; it&#039;s definitely lower.&nbsp; I&#039;m sure this is because the real model is too slow to run in real-time.</p><p>The sound reflections are not fully solved to the timescale, so they arrive in little packets that are further apart than they should be, and this makes the sound grainy.</p><p>If I&#039;m right, Modartt needs to lower the time step on this sim.&nbsp; I don&#039;t mind if it isn&#039;t real-time.&nbsp; It should be made an offline toggle or something.</p><p>It also sounds like the areas of the piano case that should be curved are partially faceted instead, perhaps to further decrease processing time?</p></blockquote></div><p>The last sentence is &quot;fascinating&quot; (to ME).<br />I am quite sure the inside curve of a piano case can be represented mathematically and that sound reflections from such a curved surface could be represented.<br />I &quot;assume&quot; that the curved surface would be approximated as many small facets - the size and quantity being a design decision, perhaps based on computation power needs (&amp; availability), but in any case finite.&nbsp; </p><p>IF (if, if, if) Pelpix is right on this - and IF it is the sole cause then it might be POSSIBLE to get an acoustic piano to produce a similar effect, e.g. by placing some number of short straight boards around the curves.</p><p>Maybe, maybe not.</p>]]></content>
			<author>
				<name><![CDATA[tractor_music]]></name>
				<uri>https://forum.modartt.com/profile.php?id=2731</uri>
			</author>
			<updated>2013-07-12T16:47:06Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926897#p926897</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926896#p926896"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Gilles wrote:</cite><blockquote><p>Trying to find out what PelPix means by granular sound, I used a couple of low notes using a modified U4 preset to bring out as much as possible the raw synthesized sound.</p><p>Here is the fxp and test for U4.</p><p><a href="http://www.forum-pianoteq.com/uploads.php?id=1685">http://www.forum-pianoteq.com/uploads.php?id=1685</a><br /><a href="http://www.forum-pianoteq.com/uploads.php?file=test_raw_sound_U4.mp3">http://www.forum-pianoteq.com/uploads.p...und_U4.mp3</a></p><p>This example shows the first 20 seconds or so with a normal U4 Tall preset, sounding quite good to me, letting the last note decay, and then the &quot;raw&quot; preset playing the same notes, and made to decay much longer.</p><p>If you listen again to the first portion, you may now notice more of this raw, a bit granular sound far in the background.</p><p>Maybe PelPix can say if this is what he means.</p><p>Doing the same test with Black Grand samples or my keyboard&#039;s sampled piano sound, I don&#039;t hear such a texture. It&#039;s a bit hard to say in fact because my keyboard is a looped sample and playing the midi file to my GigaStudio Black Grand samples cuts the last note short...but I find a different tail to the sound, smoother and I hear only partials interacting in the decay.</p><p>I tried to minimize this partial interaction in the raw preset, using a flat temperament and no unison detuning to bring out the basic waveform.</p><p>My hypothesis, since PelPix hears it in all modeled pianos, is that it may be a side effect of producing a waveform with many limited resolution computations (even 64 bit floating point is limited)<br />Pianoteq&#039;s modeling is in final analysis a very, very, very, ... , VERY sophisticated form of additive synthesis where the final waveform is the result of a very high number of calculations.</p><p>Maybe this background texture is a result of a lot of very tiny errors accumulating, while a sample or a piano recording is one shot. No comparison also with a real instrument that doesn&#039;t go through amplification and produces a 3D soundfield directly by moving air.</p><p>By the way, in response to Jake, my soundcard can output 24 or 16 bits samples and I do hear a slight difference, 24 bits samples being slightly smoother by having finer steps. But since we usually output 16/44.1 wav or compressed mp3, this difference is only useful when listening live.</p><p>This textured effect has always been there I think, qualified maybe as the &quot;pianoteq sound&quot; by some, but the better the modeling of all the components of an instrument gets, the further this raw sound is pushed in the background, to the point where it doesn&#039;t bother me at all.</p><p>My hypothesis may be wrong of course, this is just a very limited experiment. But then Pianoteq&#039;s goal has always been real-time output and it does fine as such, so approximations are unavoidable in that case.</p></blockquote></div><p>There it is!</p><p>Also, the second preset is a really good emulation of a CP-80, to my ears.&nbsp; It sounds just like mine!</p>]]></content>
			<author>
				<name><![CDATA[PelPix]]></name>
				<uri>https://forum.modartt.com/profile.php?id=3618</uri>
			</author>
			<updated>2013-07-11T22:14:05Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926896#p926896</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926859#p926859"/>
			<content type="html"><![CDATA[<p>Modeling is not perfect. Any model is merely an approximation.</p><p>But Pianoteq sounds fantastic to me.</p><p>It is remarkable what they could achieve with the limited computational power of a pc.</p><p>I dont know the details of their model, but differential equations are often solved on a computer using time iteration methods like runga-kutta etc. All such methods introduce errors, especially if the time steps are too big.</p><p>I also hear some artificiality, particularly in the high notes, I think this could be down to the limited power of a pc.</p><p>But I have the highest regard for the Moddart team! Great work! Love your product!</p><p>And the performance of Pianoteq can only improve as computational power increases with Moore&#039;s law. This software would have been unimaginable on the 8 bit processors of the past!</p>]]></content>
			<author>
				<name><![CDATA[JacoDelport]]></name>
				<uri>https://forum.modartt.com/profile.php?id=3605</uri>
			</author>
			<updated>2013-07-01T21:19:43Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926859#p926859</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926833#p926833"/>
			<content type="html"><![CDATA[<p>To noise or not to noise !!!</p><br /><div class="quotebox"><cite>Glenn NK wrote:</cite><blockquote><div class="quotebox"><cite>pz wrote:</cite><blockquote><p>Looks like we have been trolled, but expertly.</p></blockquote></div><p>Methinks you are right; I&#039;ve re-read all the posts, and as Marcellus said to Horatio:&nbsp; &quot;something is rotten in the state of Denmark &quot;.&nbsp; &nbsp;(it is not Hamlet that says this in Shakespeare&#039;s play, &quot;Hamlet&quot;.)</p><p>G</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[Beto-Music]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8</uri>
			</author>
			<updated>2013-06-28T12:33:06Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926833#p926833</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926831#p926831"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>pz wrote:</cite><blockquote><p>Looks like we have been trolled, but expertly.</p></blockquote></div><p><a href="http://www.youtube.com/watch?v=6RfAYnCxkK0">Bugger.</a></p>]]></content>
			<author>
				<name><![CDATA[skip]]></name>
				<uri>https://forum.modartt.com/profile.php?id=353</uri>
			</author>
			<updated>2013-06-28T07:49:06Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926831#p926831</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926829#p926829"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>pz wrote:</cite><blockquote><p>Looks like we have been trolled, but expertly.</p></blockquote></div><p>Methinks you are right; I&#039;ve re-read all the posts, and as Marcellus said to Horatio:&nbsp; &quot;something is rotten in the state of Denmark &quot;.&nbsp; &nbsp;(it is not Hamlet that says this in Shakespeare&#039;s play, &quot;Hamlet&quot;.)</p><p>G</p>]]></content>
			<author>
				<name><![CDATA[Glenn NK]]></name>
				<uri>https://forum.modartt.com/profile.php?id=750</uri>
			</author>
			<updated>2013-06-27T04:19:36Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926829#p926829</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926809#p926809"/>
			<content type="html"><![CDATA[<p>Looks like we have been trolled, but expertly.</p>]]></content>
			<author>
				<name><![CDATA[pz]]></name>
				<uri>https://forum.modartt.com/profile.php?id=1156</uri>
			</author>
			<updated>2013-06-23T08:02:39Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926809#p926809</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926794#p926794"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>PelPix wrote:</cite><blockquote><p>4.5 is indeed a huge improvement.&nbsp; The only severe problem I can see appears to have to do with the resolution of the simulation.&nbsp; Pianoteq sounds...granular.&nbsp; It has since it first came out.&nbsp; It sounds like the texture of a garage floor or a blackboard, but audibly.&nbsp; It still had this problem even back when I first bought V2.0.&nbsp; I find it so annoying that I haven&#039;t upgraded yet.</p><p>I will the moment they fix it.</p></blockquote></div><p>Pianoteq has a higher pitch in its general sound than sampled software. It has more detail in its range. This sounds more comparable to a real piano to me. The sample sound always sound like their notes are shorter to me. Version 4.5 of Pianoteq has a nice straightness to the sound, which makes the notes sound cleaner and clearer. The &#039;Delay&#039; setting in &#039;Effects&#039; helps as well. The Pianos sound life-like too me.</p><p>I&#039;m not hearing anything that sounds granular though. Maybe a parameter that tightens the strings could be added, as this might eliminate any noise that makes some unhappy with the product. Piano World forum comes to mind. <i class="far fa-smile-wink smiley"></i></p>]]></content>
			<author>
				<name><![CDATA[DonSmith]]></name>
				<uri>https://forum.modartt.com/profile.php?id=736</uri>
			</author>
			<updated>2013-06-21T20:43:47Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926794#p926794</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926779#p926779"/>
			<content type="html"><![CDATA[<p>There are portable music players that can playback FLAC. I dunno about car stereos... as I don&#039;t have a car I don&#039;t keep tabs on car tech, so I dunno. I suspect they exist - I wouldn&#039;t drive a car without FLAC playback ability! <i class="far fa-laugh smiley"></i></p>]]></content>
			<author>
				<name><![CDATA[EvilDragon]]></name>
				<uri>https://forum.modartt.com/profile.php?id=618</uri>
			</author>
			<updated>2013-06-19T14:06:12Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926779#p926779</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926778#p926778"/>
			<content type="html"><![CDATA[<p>There are already some FLAC capable players for Android and Apple iEngines (even free ones), so, no, a computer is not mandatory.</p>]]></content>
			<author>
				<name><![CDATA[Luc Henrion]]></name>
				<uri>https://forum.modartt.com/profile.php?id=6</uri>
			</author>
			<updated>2013-06-19T14:05:58Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926778#p926778</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926777#p926777"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Luc Henrion wrote:</cite><blockquote><p>To Jake: I think a better solution is the FLAC format: it is able to deliver compressed but lossless audio files in 24/96 and can already be read by almost all PC&#039;s. CD &amp; DVD&#039;s are almost non-existent for the young generation.</p></blockquote></div><p>Can FLAC format files be played away from a computer, however--can a portable device or a car stereo play the file back? I was writing about DVD audio only because there are consumer level dvd players that can handle 24/96, so that if one were creating an album, the original recording would not be reduced in quality.</p>]]></content>
			<author>
				<name><![CDATA[Jake Johnson]]></name>
				<uri>https://forum.modartt.com/profile.php?id=11</uri>
			</author>
			<updated>2013-06-19T13:41:34Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926777#p926777</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926773#p926773"/>
			<content type="html"><![CDATA[<p>To Jake: I think a better solution is the FLAC format: it is able to deliver compressed but lossless audio files in 24/96 and can already be read by almost all PC&#039;s. CD &amp; DVD&#039;s are almost non-existent for the young generation.</p>]]></content>
			<author>
				<name><![CDATA[Luc Henrion]]></name>
				<uri>https://forum.modartt.com/profile.php?id=6</uri>
			</author>
			<updated>2013-06-19T07:02:30Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926773#p926773</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926772#p926772"/>
			<content type="html"><![CDATA[<p>What about change the speakers?</p><p>I remamber I had a speaker that get some weird vibration practically only with pianoteq YC5 add on in some few notes.<br />Strange how only YC5 making a metalic gride vibrate too much in the unhealth speaker.</p>]]></content>
			<author>
				<name><![CDATA[Beto-Music]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8</uri>
			</author>
			<updated>2013-06-19T02:04:35Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926772#p926772</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926768#p926768"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Gilles wrote:</cite><blockquote><p>By the way, in response to Jake, my soundcard can output 24 or 16 bits samples and I do hear a slight difference, 24 bits samples being slightly smoother by having finer steps. But since we usually output 16/44.1 wav or compressed mp3, this difference is only useful when listening live.</p></blockquote></div><p>My hope is that DVD-Audio will catch on and that prices will fall. (And that iTunes will come to see that there is still an audience for&nbsp; &quot;hi-fi.&quot;) Here in the US, the large consumer store Best Buy sells DVD-A recordings for around $14-$30 US. </p><p>I don&#039;t know the percentage of current DVD players that support playing only audio files, however. And another problem is with car stereos--I imagine that no one wants to buy what looks like a CD, but will only play at home on something they associate with watching movies. I don&#039;t know if a DVD-A player even exists for cars. But let&#039;s hope for changes there. Maybe we have to create films as a background for the music?</p>]]></content>
			<author>
				<name><![CDATA[Jake Johnson]]></name>
				<uri>https://forum.modartt.com/profile.php?id=11</uri>
			</author>
			<updated>2013-06-18T17:03:47Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926768#p926768</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Pianoteq 4.5. the real deal]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=926766#p926766"/>
			<content type="html"><![CDATA[<p>Trying to find out what PelPix means by granular sound, I used a couple of low notes using a modified U4 preset to bring out as much as possible the raw synthesized sound.</p><p>Here is the fxp and test for U4.</p><p><a href="http://www.forum-pianoteq.com/uploads.php?id=1685">http://www.forum-pianoteq.com/uploads.php?id=1685</a><br /><a href="http://www.forum-pianoteq.com/uploads.php?file=test_raw_sound_U4.mp3">http://www.forum-pianoteq.com/uploads.p...und_U4.mp3</a></p><p>This example shows the first 20 seconds or so with a normal U4 Tall preset, sounding quite good to me, letting the last note decay, and then the &quot;raw&quot; preset playing the same notes, and made to decay much longer.</p><p>If you listen again to the first portion, you may now notice more of this raw, a bit granular sound far in the background.</p><p>Maybe PelPix can say if this is what he means.</p><p>Doing the same test with Black Grand samples or my keyboard&#039;s sampled piano sound, I don&#039;t hear such a texture. It&#039;s a bit hard to say in fact because my keyboard is a looped sample and playing the midi file to my GigaStudio Black Grand samples cuts the last note short...but I find a different tail to the sound, smoother and I hear only partials interacting in the decay.</p><p>I tried to minimize this partial interaction in the raw preset, using a flat temperament and no unison detuning to bring out the basic waveform.</p><p>My hypothesis, since PelPix hears it in all modeled pianos, is that it may be a side effect of producing a waveform with many limited resolution computations (even 64 bit floating point is limited)<br />Pianoteq&#039;s modeling is in final analysis a very, very, very, ... , VERY sophisticated form of additive synthesis where the final waveform is the result of a very high number of calculations.</p><p>Maybe this background texture is a result of a lot of very tiny errors accumulating, while a sample or a piano recording is one shot. No comparison also with a real instrument that doesn&#039;t go through amplification and produces a 3D soundfield directly by moving air.</p><p>By the way, in response to Jake, my soundcard can output 24 or 16 bits samples and I do hear a slight difference, 24 bits samples being slightly smoother by having finer steps. But since we usually output 16/44.1 wav or compressed mp3, this difference is only useful when listening live.</p><p>This textured effect has always been there I think, qualified maybe as the &quot;pianoteq sound&quot; by some, but the better the modeling of all the components of an instrument gets, the further this raw sound is pushed in the background, to the point where it doesn&#039;t bother me at all.</p><p>My hypothesis may be wrong of course, this is just a very limited experiment. But then Pianoteq&#039;s goal has always been real-time output and it does fine as such, so approximations are unavoidable in that case.</p>]]></content>
			<author>
				<name><![CDATA[Gilles]]></name>
				<uri>https://forum.modartt.com/profile.php?id=657</uri>
			</author>
			<updated>2013-06-18T16:03:59Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=926766#p926766</id>
		</entry>
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