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	<title type="html"><![CDATA[Modartt user forum - Help needed to choose a quality reverb ...]]></title>
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	<updated>2012-04-26T06:02:16Z</updated>
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	<id>https://forum.modartt.com/viewtopic.php?id=2226</id>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21655#p21655"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>doug wrote:</cite><blockquote><p>same in the standard version</p><p>very nice</p><p>I assume there are files available somewhere in cyberland as well</p></blockquote></div><p>You bet.<br /><a href="http://www.kvraudio.com/forum/viewtopic.php?t=62458">http://www.kvraudio.com/forum/viewtopic.php?t=62458</a></p>]]></content>
			<author>
				<name><![CDATA[olepro]]></name>
				<uri>https://forum.modartt.com/profile.php?id=135</uri>
			</author>
			<updated>2012-04-26T06:02:16Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21655#p21655</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21653#p21653"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>doug wrote:</cite><blockquote><p>same in the standard version</p><p>very nice</p><p>I assume there are files available somewhere in cyberland as well</p></blockquote></div><br /><p>Doug:</p><p>Most likely - in fact I wouldn&#039;t be surprised to see a number of well known international venues being &quot;swept&quot; to create CRs.&nbsp; Carnegie Hall would be a probable candidate, but there are lesser well known halls that have superb acoustics that could be utilized.</p><p>Glenn</p>]]></content>
			<author>
				<name><![CDATA[Glenn NK]]></name>
				<uri>https://forum.modartt.com/profile.php?id=750</uri>
			</author>
			<updated>2012-04-26T02:37:30Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21653#p21653</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21652#p21652"/>
			<content type="html"><![CDATA[<p>same in the standard version</p><p>very nice</p><p>I assume there are files available somewhere in cyberland as well</p>]]></content>
			<author>
				<name><![CDATA[doug]]></name>
				<uri>https://forum.modartt.com/profile.php?id=18</uri>
			</author>
			<updated>2012-04-26T01:18:38Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21652#p21652</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21650#p21650"/>
			<content type="html"><![CDATA[<p>With the release of Pianoteq 4 my version of Pianoteq Pro has the convolution reverb stuff built into it.&nbsp; I believe that some users have done a &quot;sweep&quot; of a room and used it in PT Pro.&nbsp; Someone correct me if I&#039;m wrong on this.</p><p>In the drop down menu for Reverb in PT Pro, there are a number of built in Convolution Reverbs (Clean Studio, Jazz Studio, Dry Room, Small Hall, etc), but the last selection is entitled <strong>Use WAV Impulse.</strong></p><p>Glenn</p>]]></content>
			<author>
				<name><![CDATA[Glenn NK]]></name>
				<uri>https://forum.modartt.com/profile.php?id=750</uri>
			</author>
			<updated>2012-04-26T00:41:40Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21650#p21650</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21643#p21643"/>
			<content type="html"><![CDATA[<p>I think you could do it with a relatively cheap speaker and recording equipment. You might need to buy some software to process the results into an &quot;impulse response&quot;, but maybe there&#039;s something free. I bet the hard thing is actually getting a good, low-noise recording in a space that is free of other sources of noise, and from a part of the space that actually sounds good through the mics as you&#039;ve positioned them. You could spend all day saying &quot;maybe it&#039;s better over here&quot;, and end up with hundreds of recordings that you can&#039;t decide between! Then you might find that your results don&#039;t actually sound all that different from the many impulse responses already available which might be better quality anyway, and the &quot;wonderful acoustic feeling&quot; of the space you were in was mainly just down to actually being there!</p>]]></content>
			<author>
				<name><![CDATA[mooks]]></name>
				<uri>https://forum.modartt.com/profile.php?id=677</uri>
			</author>
			<updated>2012-04-25T20:12:18Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21643#p21643</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21603#p21603"/>
			<content type="html"><![CDATA[<p>Is that possible, even than theoretically,&nbsp; to create a kit to allow a simple person to go out, find some room, theater, and capture the reverberation frequency response from 6 vectors, and a software to translate it into a recreated reverberation ?</p><p>Or this require many thecnichs and hard work ?</p>]]></content>
			<author>
				<name><![CDATA[Beto-Music]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8</uri>
			</author>
			<updated>2012-04-24T19:09:09Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21603#p21603</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21579#p21579"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Beto-Music wrote:</cite><blockquote><p>But a room can be very complex, especially if you want to work with 5.1<br />A complex room can have different materials, walls textures.&nbsp; So the reverberation that come in the front can be different than the one from sides or from the back.</p></blockquote></div><p>If you have a sound source in that room and some microphones then yes, the sound will take many complex and interfering paths from the source to the mics, but it still ends up as a few channels of recorded waveforms. You can record the response from a test signal (frequency sweep or whatever) and it should be the same every time you do this. This recording has enough information in it to work out what you would have recorded if *any* sound had been produced by that same source. In practice, there are limitations and reverb implementations may differ in CPU cost and quality, but the results can sound damn good!</p>]]></content>
			<author>
				<name><![CDATA[mooks]]></name>
				<uri>https://forum.modartt.com/profile.php?id=677</uri>
			</author>
			<updated>2012-04-23T22:11:43Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21579#p21579</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21578#p21578"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Beto-Music wrote:</cite><blockquote><div class="quotebox"><cite>EvilDragon wrote:</cite><blockquote><p><a href="http://en.wikipedia.org/wiki/Convolution">http://en.wikipedia.org/wiki/Convolution</a></p><br /><p>The math behind it.</p><br /><p>Basically - you get a frequency response of a room by recording either an impulse train, or a sine sweep throughout the audible frequency range, then deconvolve that signal to get the impulse response file, then use that file in a convolution reverb to superimpose the frequency response of the room to your signal.</p></blockquote></div><p>But a room can be very complex, especially if you want to work with 5.1<br />A complex room can have different materials, walls textures.&nbsp; So the reverberation that come in the front can be different than the one from sides or from the back.</p></blockquote></div><p>That&#039;s the good thing about using convolution ir&#039;s for the reverb: they capture the actual complexity of the room, whereas a reverb based on just calculating the size, material, and damping of the room can&#039;t. Or am I misunderstanding your worries?</p>]]></content>
			<author>
				<name><![CDATA[Jake Johnson]]></name>
				<uri>https://forum.modartt.com/profile.php?id=11</uri>
			</author>
			<updated>2012-04-23T22:06:29Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21578#p21578</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21575#p21575"/>
			<content type="html"><![CDATA[<p>But a room can be very complex, especially if you want to work with 5.1<br />A complex room can have different materials, walls textures.&nbsp; So the reverberation that come in the front can be different than the one from sides or from the back.</p><br /><br /><div class="quotebox"><cite>EvilDragon wrote:</cite><blockquote><p><a href="http://en.wikipedia.org/wiki/Convolution">http://en.wikipedia.org/wiki/Convolution</a></p><br /><p>The math behind it.</p><br /><p>Basically - you get a frequency response of a room by recording either an impulse train, or a sine sweep throughout the audible frequency range, then deconvolve that signal to get the impulse response file, then use that file in a convolution reverb to superimpose the frequency response of the room to your signal.</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[Beto-Music]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8</uri>
			</author>
			<updated>2012-04-23T21:11:59Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21575#p21575</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21568#p21568"/>
			<content type="html"><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Convolution">http://en.wikipedia.org/wiki/Convolution</a></p><br /><p>The math behind it.</p><br /><p>Basically - you get a frequency response of a room by recording either an impulse train, or a sine sweep throughout the audible frequency range, then deconvolve that signal to get the impulse response file, then use that file in a convolution reverb to superimpose the frequency response of the room to your signal.</p>]]></content>
			<author>
				<name><![CDATA[EvilDragon]]></name>
				<uri>https://forum.modartt.com/profile.php?id=618</uri>
			</author>
			<updated>2012-04-23T20:06:13Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21568#p21568</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21564#p21564"/>
			<content type="html"><![CDATA[<p>May I ask how exactly works the convolution reverb technology, in terms of be able to get the effect produced over a sound by a environment, and capture, translate this effect into a filter? </p><p>Supose someone want to recreat the natural reverberation of playing on the Notre Dame Cathedral.</p>]]></content>
			<author>
				<name><![CDATA[Beto-Music]]></name>
				<uri>https://forum.modartt.com/profile.php?id=8</uri>
			</author>
			<updated>2012-04-23T19:47:10Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21564#p21564</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=21550#p21550"/>
			<content type="html"><![CDATA[<p>MMultiBandConvolution (35€)</p><br /><br /><p>&nbsp; &nbsp; &nbsp; &nbsp; 40 euros now.</p>]]></content>
			<author>
				<name><![CDATA[SamboRouge]]></name>
				<uri>https://forum.modartt.com/profile.php?id=2678</uri>
			</author>
			<updated>2012-04-23T17:21:20Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=21550#p21550</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=20960#p20960"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>involution wrote:</cite><blockquote><p>I absolutely love 2caudio&#039;s Aether (also check out their simplified, but still amazing &quot;Breeze&quot; version):</p><p><a href="http://www.2caudio.com/products/aether/">http://www.2caudio.com/products/aether/</a></p><p>By far it&#039;s the best I&#039;ve ever tried (I use it within Sonar X1) for too many reasons to count.</p></blockquote></div><p>thank you <i class="far fa-smile smiley"></i><br />but i already buy MultiBandConvolution from MeldaProduction and i am happy with it...</p>]]></content>
			<author>
				<name><![CDATA[imyself]]></name>
				<uri>https://forum.modartt.com/profile.php?id=2001</uri>
			</author>
			<updated>2012-04-11T22:17:05Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=20960#p20960</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=20957#p20957"/>
			<content type="html"><![CDATA[<p>I absolutely love 2caudio&#039;s Aether (also check out their simplified, but still amazing &quot;Breeze&quot; version):</p><p><a href="http://www.2caudio.com/products/aether/">http://www.2caudio.com/products/aether/</a></p><p>By far it&#039;s the best I&#039;ve ever tried (I use it within Sonar X1) for too many reasons to count.</p>]]></content>
			<author>
				<name><![CDATA[involution]]></name>
				<uri>https://forum.modartt.com/profile.php?id=97</uri>
			</author>
			<updated>2012-04-11T19:41:14Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=20957#p20957</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help needed to choose a quality reverb ...]]></title>
			<link rel="alternate" href="https://forum.modartt.com/viewtopic.php?pid=20763#p20763"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>olepro wrote:</cite><blockquote><p>Wow, you must be the first one i&#039;ve heard of who dislike this reverb !</p></blockquote></div><p>...ok <i class="far fa-smile smiley"></i> </p><p>so i am lucky to have good ears to be able to make difference between a good reverb and a better one <i class="far fa-smile-wink smiley"></i></p><p>my choice go to MMultiBandConvolution (35€)<br />and the sound of Pianoteq&nbsp; is wonderful with it (and all the orchestral instruments too)<br /><i class="far fa-grin-tongue-wink smiley"></i></p>]]></content>
			<author>
				<name><![CDATA[imyself]]></name>
				<uri>https://forum.modartt.com/profile.php?id=2001</uri>
			</author>
			<updated>2012-04-01T12:28:03Z</updated>
			<id>https://forum.modartt.com/viewtopic.php?pid=20763#p20763</id>
		</entry>
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